Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Introduction:
In v0.3.0, JJThunder to the Max was featured in an Asian Half Squat Video, and was ready to get very popular at that time, however the mountains vere very bubbly-like and weren't as fractured-like terrain as they seem to be.
v0.4.0 tried to fix this issue by implemeting a formula to the combined perlin-noise to implement this change, however, things wen't really wrong as it missed the whole mark:
- Highland mountains seemed to be very over jagged-like, and didn't seem fun to look at. As the wavelength between mountains were very small and numerous peaks were found within a short distance.
- Cave entrances were introduced, but they obviously destroyed the terrain surface, as they were very numerous and large.
- Overall, it felt like the terrain was amplified more than realistic.
v0.5.0 comes and fixes all the issues in v0.4.0, while trying to tackle the ultimate goal in creating a fractured-like terrain that seems are realistic as possible,
Changes:
- Increased wavelength betweem mountain peaks.
- Slightly reduced jaggedness in upper half of mountain shapes, while slightly increasing jaggedness in lower half of mountain shapes.
- Reduced the frequency and rarity of 2000 tall mountains, so you no longer get an infinite range of them.
- Cave entrances still exists, but drastically reduced.
- Hills, Plains, Rivers, Oceans, and Caves remain the same as previous version.
Conclusion:
We have almost come to achieve our dream with this version, and if things turn out really well, then I will shift my focus into supporting more versions, and try implementing compatibilities with other mods.
Files
Metadata
Release channel
ReleaseVersion number
0.5.0Loaders
Game versions
1.21–1.21.1Downloads
6861Publication date
January 11, 2025 at 10:42 AMPublisher
jjthunder001
Owner