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Entity Detectors

Entity Detectors

Adds blocks that emit a redstone signal while players or mobs are near

553
4
Mobs
Technology
Utility

Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source

Creators

Commoble
Commoble Owner

Details

Licensed MIT
Published last year
Updated last year
DescriptionGalleryChangelogVersions

This mod adds two blocks.

The first block emits a redstone signal while players are near; the other block emits a redstone signal while mobs are near.

The detection range of either block can be set to a 2-, 4-, 8-, or 16- block spherical radius; this range can by cycled by activating the blocks.

The mob detector can also be set to only detect one type of entity. This can be done by using a slimeball on an entity (either shift-right-clicking the mob or attacking it with the slimeball) to obtain an Imprinted Slimeball, then using the imprint on the mob detector. A filtered mob detector can be reset to detect all entities by using a regular slimeball on it, or breaking the block.

The blocks check for entities at a default rate of once every 10 ticks; this can be changed in the server config.

See images for recipes

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.