Compatibility
Minecraft: Java Edition
1.5.x
1.4.4–1.4.7
1.4.2
1.3.2
1.2.3–1.2.5
1.1
1.0
b1.8.1
b1.7.2–b1.7.3
b1.6.5–b1.6.6
b1.5_01
b1.4_01
Platforms
Forge
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed CC-BY-4.0
Published last year
Updated last year
Changelog
February 13th, 2018
- Added smoothstone stairs, made with 6 smoothstone blocks or 3 Moulding in the usual patterns.
- Added Rotten Flesh and Bone slabs. They're created with the usual 3 blocks in a horizontal line in the crafting grid.
- Added some localization (language translation) capacity to Better Than Wolves. At present it's limited to block and item names, with some message strings still hardcoded, but the underlying implementation allows translation into any language that Minecraft 1.5.2 supports, and also provides functionality for add-ons to easily add their own custom language files as well. I won't be maintaining or distributing translations myself, but anyone who wishes to do so is welcome to.
- Added Carved Pumpkins as separate blocks from Pumpkins. Carved Pumpkins are produced by crafting Pumpkins, while Jack'o'Lanterns are now created by combining Carved Pumpkins and a torch. Pumpkins found in the wild will now either be Carved, or regular Pumpkins depending on whether you're within the Hardcore Spawn radius.
- Changed Melon and Pumpkin growth so that they'll happily crush neighboring plants with their fruit to make growing them a little more interesting and space consuming. They will crush their own stem if all surrounding blocks are blocked for growth. They have been changed to grow on pretty much any block with a solid top surface. Their stems are also directional, attaching to a specific plant which will return to an earlier growth stage on harvest, and they have a greater number of growth stages now, slowing down overall production some.
- Changed (increased) hunger cost for jumping while sprinting to prevent several exploits.
- Changed cactus blocks so that they can only be placed /replanted in Planters. Similar to the recent lily pad change: too sploity.
- Changed boats so that they'll break apart if they fall from a height onto hard ground.
- Changed Blocks of Bone and Flesh to drop full blocks on harvest, rather than individual items, to better suit the inclusion of slabs of the corresponding types.
- Changed (increased) the player's movement rate on Bone Blocks to better facilitate paving the planet with the broken remains of your fallen foes.
- Changed the Hardcore Player Names config file setting to have an additional option so that names won't be visible behind blocks and other obstructions. This setting is server side and will be automatically relayed to players.
- Changed (refactored) how config file loading works internally to simplify things a bit. This should have no noticeable impact during play.
- Changed (refactored) how blocks determine which tools are effective on them internally.
- Changed (refactored) a bunch of other more minor aspects of how blocks and items initialize internally to help facilitate the process of creating new blocks and items.
- Fixed vanilla problem where boats would be considered to be falling indefinitely while on the surface of water, potentially killing the player after long journeys.
- Fixed problem where lily pads could still be placed on the sides of blocks.
- Fixed problem where villages and other structures far from spawn (beyond around 50 kilometers) would sometimes be abandoned or looted.
- Fixed vanilla problem where sitting wolf cubs would sometimes teleport to their owning player when they grew up.
Files
Metadata
Release channel
ReleaseVersion number
4.A7SASLoaders
Game versions
1.5.2Downloads
15Publication date
June 11, 2023 at 8:40 PMPublisher
spacecraft
Owner