Compatibility
Minecraft: Java Edition
1.21.x
1.19.2
1.19
Platforms
Forge
Supported environments
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Details
Licensed MIT
Published 5 months ago
Updated last month
Changelog
1.3.0
Data
- Genes are now data-driven! They're in
/data/_____/geneticsresequenced/gene/
- They follow the following structure, all fields are optional:
dna_points_required
: The amount of DNA Points required to complete a Plasmid. Defaults to 0negative
: If the Gene is negative. Defaults to falsemutation
: If the Gene is a mutation. Defaults to falsehidden
: If the Gene is hidden, only used by default by the Basic Gene. Defaults to falseallowed_entities
: A filter of entity types that the Gene can be injected into- Defaults to
{"type": "neoforge:any"}
. - Can also accept a single entity type (
"minecraft:player"
) or a list of entity types (["minecraft:cow","minecraft:chicken"]
)
- Defaults to
potion_details
: An object with the following fields, for a potion effect that's granted at all times:effect
: The effect to applylevel
: The level of the effect (optional, defaults to 1)duration
: The duration of the effect (optional, defaults to -1, infinite)showIcon
: If the effect icon should be shown (optional, defaults to false)
attribute_modifiers
: A list of objects with the following fields, for attribute modifiers that are granted at all times:attribute
: The attribute to modifyid
: A Resource Location ID for the modifieroperation
: The operation to apply to the attribute ("add_value"
,"add_multiplied_base"
, or"add_multiplied_total"
)amount
: The amount to modify the attribute by
requires_genes
: A list of Resource Location IDs for Genes that are required to have this Genescares_entities_with_tag
: An entity type tag that the Gene will scare
- Incubator recipes are no longer actually Brewing recipes, and can therefore no longer be used in a Brewing Stand
- Consequently, you can now make custom recipes that use the Incubator! See
/data/geneticsresequeced/recipe/incubator/
- There are 3 types (technically 5, but 2 of them are hardcoded with no parameters):
geneticsresequenced:incubator_basic
- Requires two ingredients
top_slot
andbottom_slot
, and an output itemstackoutput
- Optionally can have
is_low_temperature
, which makes it require low temperature. Defaults to false, making it require high temperature
- Requires two ingredients
geneticsresequenced:incubator_gmo
- Requires
entity_type
that the Cell Growth or Mutation Potion must be set to - Requires
ingredient
for the item in the top slot - Requires
ideal_gene
for the Gene that a successful Cell will have - Optionally can have
gene_chance
, which is a number 0-1 for the chance of getting the Gene (giving Basic if it fails). Defaults to 1. - Optionally can have
needs_mutation_potion
which makes it require a Potion of Mutation instead of a Potion of Cell Growth. Defaults to false.
- Requires
geneticsresequenced:incubator_virus
- Takes in an input Gene and an output Gene, and makes a recipe that converts when crafted with Viral Agents
- Consequently, you can now make custom recipes that use the Incubator! See
- Disabling Genes now uses the Gene tag
#geneticsresequenced:disabled
- Genes requiring other Genes is now handled in the Gene's definition json, rather than a file in /gene_requirements/
- Changed some default Gene requirements:
- Flight no longer requires Jump Boost, but now requires Step Assist
- Photosynthesis now requires Eat Grass
- Scare Spiders and Scare Zombies are no longer Mutation genes, and don't require Scare Creepers or Scare Skeletons
- Added the following entity types to
geneticsresequenced:allows_preventing_interaction
: Horse, Donkey, Mule, Llama, Trader Llama
Additions / Changes
- Added Reaching Gene, which allows you to reach 1.25 times further
- Support Slime Spawn Eggs have been added to the Spawn Eggs creative tab
- Removed the potion outlines from the Incubator background slots
- The Plasmid Injector EMI recipe page now says in the tooltip that you can have multiple Genes/Antigenes in the same Syringe
- Updated Incubator EMI recipe pages
Fixes
- Fixed an issue where the Photosynthesis Gene would stop working when enabled instead of when not enabled
- Fixed an issue in the coloring of Anti-Plasmid tooltips
- Fixed an issue where Genes that require 1 DNA Point would show as requiring 0 DNA Helices instead of 1 in EMI
- Removed a rather large unused texture that was taking up space
Files
Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.21–1.21.1Downloads
1836Publication date
September 26, 2024 at 7:27 PMPublisher
aaronhowser1
Member