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Hbm's Nuclear Tech Mod

Hbm's Nuclear Tech Mod

Nukes, reactors, missiles, tech and more!

61.9k
117
Equipment
Technology
Utility

Compatibility

Minecraft: Java Edition

1.7.10

Platforms

Forge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

HbmMods
HbmMods Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated last month
DescriptionGalleryChangelogVersions
All versionsHbm's Nuclear Tech Mod 1.0.27X4327 for Minecraft 1.7.10

Hbm's Nuclear Tech Mod 1.0.27X4327 for Minecraft 1.7.10

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Changelog

Caution: ReaSim fuel rods now release 20% more neutrons

Added

  • Conveyor boxer
    • Can be configured to combine multiple full stacks into a box
    • Boxes move along conveyors like normal items
    • Boxes cannot be inserted or routed, they need to be unboxed first
    • Can be configured for 4, 8 or 16 stacks or when redstone is applied
    • Using boxes drastically reduces the amount of objects on conveyor belts and therefore lag
    • Can do up to 10 boxing operations per second which should be enough to process the outputs of four ejectors that are fully upgraded
  • Conveyor unboxer
    • Collects items from boxes and releases them like conveyor ejectors
    • Upgradable
  • Steel stirling engine
    • Almost identical to the regular stirling engine but is built to support a heavier gear
    • Has a maximum heat input of 1500 TU/t (5x that of the regular engine)
    • Heat input is large enough to use heating oil and BF solid fuel
  • Conveyor router
    • Can sort an input
    • Has no internal buffer, items are routed instantly
    • All sides can be configured with whitelist, blacklist and wildcard options
    • Up to five different items can be defined per side

Changed

  • Updated chinese localization
  • The RBMK console now has configurable displays. There's up to six values that can be displayed, using data like core heat, column heat, depletion, xenon poison, etc
  • Any ingot prefixed item is now registered without prefix in the ore dictionary, fixing incompatibilities with NuclearCraft's isotopes
  • The blast furnace recipe handling has been rewritten and now supports IMC
  • Conveyor belts now have curved variants, allowing for more elegant turns and for keeping the lane orientation in tact. To turn a conveyor belt, shift click on one with a screwdriver
  • Conveyor belts can now be rotated using a screwdriver
  • BF solid fuel now has radiation (1kRAD/s for normal solid fuel cubes)

Fixed

  • Fixed the roof collapse system affecting bedrock
  • Fixed issue where the player's shield can surpass the maximum
  • Removed logspam for anvil recipes
  • Fixed uranium and throium ores from other mods not being properly blacklisted from the hazard system
  • Fixed shield infusion crafting with a stack size of 0
  • Fixed irradiation column absorbing neutrons even when not processing anything
  • Fixed sterling engines giving off their power production from all sides, allowing up to 4 times higher output than intended
  • Fixed imbalance in ReaSim fuel rods causing the -X/-Z direction to receive more neutrons
  • Fixed ReaSim fuel rods releasing one neutron stream less than intended
  • Fixed conveyor chutes not giving items to inserters below them despite rendering correctly
  • Added safeguards to prevent a mysterious crash related to balefire explosions
  • Fixed loose cog not saving its orientation to NBT
  • Fixed fortune and silk touch abilities often not dropping blocks correctly, sometimes destroying machines and their contents outright
  • Fixed crash regarding to the oil well's shift clicking behavior, as well as some errors with said behavior

MD5: 1d3f9771d7c5961f7d46022dcd153be0 SHA1: 9869727fc840eaac10d245705e093fd0625cea16

Files

HBM-NTM-[1.0.27_X4327].jar(45.19 MiB) Primary
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Metadata

Release channel

Beta

Version number

1.0.27X4327

Loaders

Forge

Game versions

1.7.10

Downloads

113

Publication date

August 15, 2022 at 2:46 PM

Publisher

HbmMods

HbmMods

Owner

Version ID

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