Changes
- Removed custom Tectonic trees
- Tectonic trees had some performance issues that could not be fixed
- Tectonic is shifting towards focusing solely on terrain generation, and this is the first step towards that. If you wish to still have improved tree generation, I'd recommend checking out Arboria
- Dead desert trees and Evergreen trees remain in the pack
- Fixed an issue with stone/packed mud on cliffs
- Ported stone/packed mud on cliffs to 1.18.2
- Unified version numbers across all datapack and mod versions to 1.1.10
- Updated mod summary and authors
Changes
- Added a file so that the new worldgen datapack map website uses the correct colors for Tectonic biomes
Other than bug fixes, this will likely be the last version of Tectonic until Minecraft 1.20 releases. My time and effort is going to be spent on other projects.
Additions
- Added stone generation to steeper areas of the terrain. In Savannas and Jungles, this is packed mud instead.
Changes
- Sugarcane placement has been increased where sand generates, and the amount of sugarcane per patch on average has increased.
- This change has been made to combat the fact that biomes in Tectonic without sand generation do not have sugarcane at all.
- Clay now generates in rivers and is not just limited to Lush Caves and Swamps.
- Fixed an issue with strange riverbed generation in modded biomes. These will now use vanilla's disks of sand, gravel, and clay instead of just dirt.