Fixed
- A set of fluid-related crashes on Forge (#265)
- Using bottles on kitchen sinks playing bucket sounds
- Using bottles on kitchen sinks not respecting the
adorn:infiniteKitchenSinks
game rule on Forge - Using bottles on kitchen sinks not emitting fluid place/pick-up game events on Forge
- Fluid sounds not being aware of fluid variants (Fabric)/fluid stacks (Forge)
- Fluid colours not matching the biome/world location on Forge
Added
- Guide pages for kitchen sinks and brewers
- Guide books now support having annotated images, which are used for the brewer page
- Visual effects for brewers when active (animated texture, particles)
- European Spanish translation (contributed by @GGlangf)
- Game rule
adorn:dropLockedTradingStations
for controlling whether trading stations should spill their contents or drop locked trading station items - Descriptions to Adorn game rules
- Descriptions to more items
- [Forge] Compatibility for Ecologics wood types
Changed
- Mugs now only stack up to 16 items/stack
- Crates without contained items can be used as fuel
- Guide books and trader's manuals now have their own textures
- Guide books now use tag icons
- The wave effect in kitchen sinks is now weaker and less distracting
- Chimney item description is no longer obvious (Really, who could've ever guessed that they're a "decoration block"?)
- Fluid brewing recipe format now supports the
second_ingredient
key like item brewing recipes - Brewers have a more precise hitbox/outline shape
- [Fabric] Hot chocolate can be crafted from
#c:milk
fluids - [Fabric] Removed deprecated Fabric API usage
- [Forge] Tags are used for fuel times like on Fabric
Removed
- [Forge] Compatibility for Better Azalea (since it's superseded by Ecologics)
Fixed
- Infinite nesting of items inside trading stations (#261)
- Guide book tooltip going under widgets
- Guide book next page button not hiding when jumping to the last page from links
- Dark mode not working in REI brewer screens
- Fluid scale being hidden under the fluid in REI brewer screens
- Fluid brewing recipes destroying extra items placed in another slot
- Fluid brewing recipes processing if there are extra items placed in another slot
Forge-only.
Added
- European Spanish translation (#258 by @GGlangf)
Changed
- Forge's common tags are now used for mod support for:
- wooden chests (#143)
- iron nuggets, ingots
- emeralds
- crafting stone rods from
#forge:stone
- white dyes
- Bumped Kotlin for Forge dependency to 1.17.0
Fixed
- Missing BYG scoria stone brick textures (#226, #235, #254)
- Dupe bug with chairs and carpets (#146)
- Fuel data loading error with Thermal Expansion (#137)
- Tables and benches not being fuel
Added
- Full fluid functionality for kitchen sinks: they can contain 1000 L / one bucket of any fluid now
- If the fluid is infinite (e.g. water), kitchen sinks can be used as infinite fluid sources. This can be turned off by disabling the game rule
adorn:infiniteKitchenSinks
.
- If the fluid is infinite (e.g. water), kitchen sinks can be used as infinite fluid sources. This can be turned off by disabling the game rule
- Brewers can now use fluids to brew drinks
- Nether wart coffee can be made from water
- [Forge] Hot chocolate can be made from milk
- Note 1: the item forms of these recipes still work!
- Note 2: if you're using REI in dark mode, this might look weird, sorry
- Stat for opening brewers
- [Forge] Support for Architect's Palette wood types (#248 by @Bluberry-Kat)
Changed
- Updated to Minecraft 1.18.2
- [Forge] Adorn enables the milk fluid
Fixed
- Config values for game rule defaults not doing anything
#adorn:tables
containing kitchen sinks instead of tables (#253)
Added
- New common tags for Adorn drinks:
coffees
,juices
,tea
,juices/sweet_berry
(only on Forge)
Changed
- Hot chocolate brewing accepts any
#c:milks
or#forge:milks
- Drink hunger and saturation raised from 2/0.1 to 4/0.3
Removed
- Ambiguous
c:bricks
andc:nether_bricks
common tags, replaced byadorn:brick_chimney_ingredients
andadorn:nether_brick_chimney_ingredients
Added
- Brewers! These machines can cook you up a variety of hot drinks: hot chocolate, sweet berry juice, nether wart coffee and glow berry tea - which makes you glow!
- Brewer recipes can be viewed through REI on both Fabric and Forge.
- Added two brewing-related advancements
- Blocks made from deepslate
- Better common tag support (
minecraft
andc
/forge
tags)- Old recipes
- Emeralds now use
#c:emeralds
and#forge:gems/emerald
- Iron ingots now use
#c:iron_ingots
and#forge:ingots/iron
- Gold ingots now use
#c:gold_ingots
and#forge:ingots/gold
- Iron nuggets now use
#c:iron_nuggets
and#forge:nuggets/iron
- Bricks now use
#c:bricks
and#forge:ingots/brick
- Nether bricks now use
#c:nether_bricks
and#forge:ingots/nether_brick
- Stone rods are now made of
#c:stone
and#forge:stone
- White dyes now use
#c:white_dyes
and#forge:dyes/white
- Coal and charcoal now use
#minecraft:coals
- Emeralds now use
- New recipes (for brewers)
- Quartz uses
#c:quartz
and#forge:gems/quartz
- Cocoa beans use
#c:cocoa_beans
and#forge:beans/cocoa
(also created a#forge:beans
tag with#forge:beans/cocoa
inside) - Sweet berries use
#c:sweet_berries
and#forge:berries/sweet
(also created a#forge:berries
tag with#forge:berries/sweet
and#forge:berries/glow
inside) - Glow berries use
#c:glow_berries
and#forge:berries/glow
- Nether wart uses
#c:nether_wart_crops
and#forge:crops/nether_wart
- Quartz uses
- Old recipes
- More mod compat:
- Better Azalea: block variants from (flowering) azalea wood
- Tech Reborn: block variants from rubber wood
- Promenade: block variants from woods and fungi
- Blockus: block variants from white oak wood
Changed
- Stone rods can now be crafted from deepslate, andesite, diorite, granite, tuff and modded stones in the correct tag
- Stone rods can now be crafted in stonecutters (1 stone => 2 stone rods)
- When a player picks up items from a shelf, the item is now given to the player's hand if possible
- On Fabric, Jankson-Fabric is no longer used and instead I just shadow the correct Jankson version myself.
Fixed
- Blocks from Cinderscapes fungus materials not being in
#minecraft:non_flammable_wood
Added
- Block variants from the BYG imparius fungus
- [Forge] Support for Biomes O' Plenty and Oh The Biomes You'll Go (BYG)
Changed
- The brick and nether brick recipe advancements now trigger from the brick and nether brick blocks instead of items
- Blocks are now sorted more nicely in the creative inventory:
- Kitchen blocks are together after the drawers
- Modded blocks will now also be grouped together by block type (chair etc.) instead of material. Note that they'll still go below all "vanilla" Adorn blocks!
- [Fabric] LibCD replaced by Fabric API for conditional resource loading. This seems to save a nice amount of disk space too :rocket:
Removed
- [Fabric] Unused Lil Tater Crate recipes based on abandoned Lil Tater mods
Fixed
- Incorrect bottom textures for cut sandstone and cut red sandstone blocks
- Missing stone brick block stonecutting recipes
- Some wooden stonecutting recipes producing 2 platforms instead of 1
Parity between Fabric and Forge
All features that were previously only available on Fabric are now also available on the Forge release of Adorn:
- Guide books
- Advancements
- Coloured screen backgrounds for block screens
- Config screen
Advancements
Adorn's advancement page has been redone with 19 new advancements and changes to the old ones! Keep track of your progress with advancements for each type of decoration block, as well as the Master Decorator advancement that is unlocked once you have built using every decoration block from Adorn.
Screens
- The visual look of block screens has been improved.
- On Fabric, the colours are now more pleasant and vibrant. (Note that they're not final and I might tweak them if it looks ugly)
- On Forge, the screens now feature the same style of background colours matching the block's material as on Fabric releases of Adorn.
- The config screen is now available on Forge too and it has been redone to make it simpler.
- Technical detail: Adorn no longer uses LibGui on Fabric so that it can share the screen code between platforms.
Tags
Three new block/item tags have been added: #adorn:regular_chimneys
, #adorn:prismarine_chimneys
and #adorn:filled_crates
.
Fixed bugs
- [Fabric] Sofas not resetting their
occupied
block state tofalse
after sleeping had stopped