Changelog for Amethyst Imbuement 1.18.2-35
Additions
- Added a recipe book to the imbuing table. If EMI, REI, or JEI are installed, their viewers take precedence. Otherwise a plain recipe book icon will show next to the player inventory which will open the builtin recipe book when clicked.
- Recipe book shows several item categories, allows for favoriting, and transfers recipes to the table when all materials are available.
- Added glistering tome section covering scepter totem augments.
- A couple more scepters emit particles when held.
Changes
- Added mixin from MixinExtras. Please let me know if any instabilities are noticed from this update.
- Increased damage multipliers of the Dangerous and Lethal modifiers.
- Knowledge Books will now update their bookmarks if the spell within changes type or they were generated before bookmarks existed. Update by using (right click).
Fixes
- Removed duplicate common bookshelf block tag definition.
- Fixed crash caused by Optifabric/Optifine.
- Fixed knowledge book screens not having the greyed out background blur.
Changelog for Amethyst Imbuement 1.19-18
Additions
- Added a recipe book to the imbuing table. If EMI, REI, or JEI are installed, their viewers take precedence. Otherwise a plain recipe book icon will show next to the player inventory which will open the builtin recipe book when clicked.
- Recipe book shows several item categories, allows for favoriting, and transfers recipes to the table when all materials are available.
- Added glistering tome section covering scepter totem augments.
- A couple more scepters emit particles when held.
Changes
- Added mixin from MixinExtras. Please let me know if any instabilities are noticed from this update.
- Increased damage multipliers of the Dangerous and Lethal modifiers.
- Knowledge Books will now update their bookmarks if the spell within changes type or they were generated before bookmarks existed. Update by using (right click).
Fixes
- Removed duplicate common bookshelf block tag definition.
- Fixed crash caused by Optifabric/Optifine.
- Fixed knowledge book screens not having the greyed out background blur.
Additions:
- Added Book of Lore/Mythos GUI that opens when the book is used after the initial "reading" use. This GUI displays the tooltip information as well as the imbuing recipe.
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Added three new spells that summon a living totem on the block being targeted. These totems last for about a minute and emit an ability while alive.
- Summon Totem of Fury -> beam of energy to attack nearby foes
- Summon Totem of Wit -> beam that grants the summoner speed and jump boost
- Summon Totem of Grace -> beam of healing that heals the summoner
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Added lang support for enchantments up to level 25 (tooltip will show up to Enchant XXV instead of Enchant enchant.level.25)
Fixes:
- Fixed issue with shielding applying to hostile mobs the player is attacking as well as the player themselves. Also improves funcitonality in multiplayer.
- Fixed some elemental spells not having all the correct elemental types in the background
Changes:
- Forcefield is now a wit spell
- Increased Crystalline imbuing XP cost
- Increased Angelic imbuing XP cost
- Increased Resilience imbuing XP cost
- Increased Garnet imbuing XP cost
Fixes:
- Fixed jewelry letting you add more than one augment.
- Fixed multilevel augments.
- Fixed Empowered Slash recipe not showing up.
- Fixed a myriad of minor issues with the Glistering Tome guide.
- Fixed glowing pick LambDynamicLights registration.
Changes:
- Re-implemented imbued jewelry's innate shielding as well as the Shielding augment. No longer provides absorption. Instead has a small, stacking chance of completely blocking an attack. Max chance with all 4 trinkets all with Shielding III of approx 1 in 3 attacks blocked.
- Increased level requirement for spectral slash.
- Changed Altar of Experience recipe to be more in line with the other altars and also to increase progression difficulty slightly.
Additions:
- Added Garnet and Glowing horse armors.
- Added compat for Numismatic Overhaul (curent version of NO not working with modded villagers on their end).
- Trinket augments are now disableable in the new trinkets_v0 config file.
- Added modifer NBT to Glistering Tome scepter items for improved clarity.
Fixes:
- Fixed several exploits and functional bugs with the disenchanting table
- Removed ColoredGlowLib for the time being to avoid a packet sending issue on large multiplayer worlds.
- Fixed the enchantment targets for a couple enchantments.
- Vanilla enchantments now disable in code rather than in registration to avoid login issues.
Changes:
- Increased the defaul prices for the disenchanting table. This change doesn't automatically take effect. If you want the new costs, delete the altars_v2 config file and let MC re-generate it with the new values.
new release for the Scepter Update
Fixes:
- Fixed issue with the imbued jewelry that would duplicate "normal" absorption every time the jewelry was equipped or refreshed it's shielding.
- Fixed duplication issue with the Imbuing Table by only allowing one player to interact with the inventory at a time.
Additions
- Added custom creative menu tab to display AI items separately.
Changes
- Spells are now disabled via an in-game spell disable with accompanying message rather than a de-registration internally.
Patch for the Scepter Update
Fixes:
- Fixed interaction issue with pehkui that affected custom item models (Glistering Trident and certain scepters)
- Fixed Altar of Experience making the "enchantment chime" sound effect when clicking blanks spaces where buttons are disabled.
Additions:
- New entities config that allows the stats of summoned mobs to be tweaked.
Changed:
- Augment (Spell) configs have been updated with an "enabled" boolean that allows for certain spells to be disabled. Combine this with a recipe removal via kubejs or similar to completely remove certain spells from the game.
- Config readme has been updated.
Hotfix for the SCEPTER UPDATE
Additions
- JEI plugin implemented. Now includes plugins for EMI, REI, and JEI
- Mod integration with LambDynamicLights
Fixes:
- Fixed mixin conflict with newer Quilt versions
THE SCEPTER UPDATE
27 new scepters with unique attributes and specializations, a scepter crafting tree, new spells, and more! Check out a detailed description of the update here: SCEPTER UPDATE
Besides the Scepter update, the following changes have been made:
Additions:
- Added a new tier of tools, the Glowing Tier. These are imbued from Garnet Tools, have a low durability, but very, very high enchantability and better damage/mining speed.
- Added a variety of new gems and materials that integrate into the scepter update.
- Added custom villager workshops for CTOV and Repurposed-Structures villages.
- Crystal Witches now sell Malachite Figurines at high levels.
- Added Armor Chroma integration.
- Added Enchantment Lore integration.
- Added Enchanted Tooltips integration (actually any mod that uses the Enchantment Description lang format is integrated).
- Added Merchant Markers integration.
- Added Tips integration.
- Added a lot of tag integration with c: and fabric: tags
Changes:
- Imbuing Tables now retain their inventory.
- Many scepter augments have been tweaked. Scepter spells now show their current effect level in the scepter tooltip. Lots of augments now go to a higher max level for more integration into the scepter leveling system as a whole.
- Summoned mobs are now friendly to the summoner and their teammates and hostile to attackers of the summoner (like wolves).
- Patchouli guidebook (Glistering Tome) has been heavily amended with new content that covers the new additions.
- Some pre-existing recipes have been tweaked to incorporate newly added crafting materials.
- Tweaked some Crystal Witch trades.
- Books of Lore and Mythos now have colored bookmarks that show which type of spell are within.
Fixes
- Fixed the Altar of Experience capping XP at ~30,000XP on server worlds.
- Fixed the Altar of Experience duplicating XP with multiple viewers.
Upcoming Work:
- JEI plugin
- More mod integration, especially to help integrate with other enchanting mods to increase consistency with that mod/not step on their toes.