- Fix a bug where bandagens and rags heal the player but aren't remove from the inventory and with no cooldown
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
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- 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
- New models and textures for welding mask model / Firefighter Helmet /Diving Mask and Boots / Balaclava / Biohazard / Hazmat / Advanced Hazmat / Face Mask
- Humans can now only spawn during the day
- Adjust a few entity speed and bugs with spawns rate
- New Gamerule added (Doambientspawn)
- Fix zombies spawning with random set of armor, they now spawn only if one set
- Added new armors (Visor/ Balaclavas[White, Red, Blue, Green, Pink, Forest Camo, Snow Camo, Desert Camo]/ Contamination Suit[White/ Blue/ Green] Motorcycle Helmet Blue/ Patriot)
Better Combat Compatibility
Farmers Delight Compatibility
Fix Models and hitboxes from Gravestones All doors Now have a item texture Ropes Are now functional item used to get down on places World Compasses Are now functional and will show will the direction you are facing Leaves Traps are now functional and will break when a entity walks on it or a projectile hits it / Cocktel Molotov are now functional Tripwire bombs are now functional and can have tripwires attach to them Changed Texture of Cereal And Mac And Cheese / And all Tags / and table leg / some canned foods with wrong textures Added Sound Effect for Throwable items Unzip sound effect for corpse sack is now shorter All knives are now under the tool/knives tag Added Missing recipes Added New Blocks (Climbing rope/ Vent/ Vent Turn/ Vent Block/ Vent Cover/ Iron Crate) Added New Melee (Claws/ Throwing Axe/ Hammer Axe/ Deer Horn Knife/ Nailed Table leg) Added New Materials and tool (Cards/ Smartphone) Added New Food (Orange Juice box/ Grape Juice box/ Apple Juice box) Added New tools (Climbing Rope with hook/ World Compass)
Re-textures of all canned foods/All Canned Drinks/ All clothing types Clean all old textures and build errors Added New material (Thin Can, British Tag) Added New tools/melee (Modern Tomahawk, Makeshift Fishing Rod) Added New Food (Human Meat, Cooked Human Meat, Energy Drink) Added New Blocks (Corpse Sack, Corpse Cloth, Rain Collector/Rain Collector Full) Added New armor (Ballistic Mask, British Army, Black Hockey Mask) New entity (Cannibal) New Gamerule (dohumanspawn) Added Configuration File for Structures And Walkers spawn (Will add the others next week) Change the value of wooden spear damage from 196 to 13/ Changed the ID of canned beens to canned beans, any canned beans you have prior this update will vanish from the universe, sorry Survivors will now be able to leave the guard position after being attacked New cockroach model/ Cockroaches can now reproduce with bread