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Armistice: the Peace Engines

Armistice: the Peace Engines

Machines from tomorrow, bringing peace to today

2,511
52
Cursed
Equipment
Technology

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

NeoForge

Supported environments

Client and server

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Creators

worldwidepixel
worldwidepixel Sound and Asset Design
Superkat32
Superkat32 Artist
VirtuaLilith
VirtuaLilith Artist that Herds Pixels
DivineInversion
DivineInversion Concept Artist
CallMeEcho
CallMeEcho Data Wizard & Codec Convoker
hama
hama Design, Code, Models
Trudle_
Trudle_ Pixel Artist
lgmrszd
lgmrszd Software Feline
Nulb
Nulb Sound Design, Audio Girl
SpiritStudios
SpiritStudios Spirit Studios Mascot

Details

Licensed MPL-2.0
Published 6 months ago
Updated 5 months ago
DescriptionGalleryChangelogVersions

Armistice

Machines from tomorrow, bringing peace to today

modfest 1.21 neoforge Made by Spirit Studios Made by Spadeteam

📖 About

In their time they were called Cruelty Engines: Invincible machine gods in humanity's far future, born from greed and spite, unshackled from dominion; possessing a singleminded devotion to annihilation.

The survivors moved underground--living in fear of the machines that now ruled the earth.

Among the endlass flotsam and jetsam washed up by the stellar winds and temporal tides, their wreckage has been rediscovered. The great hollow shells were repurposed not for the destruction of life, but rather its preservation. In this time beyond time, they are known as Peace Engines for the inscription found scratched inside in desperate hand: "Let those who read the words in this engine live in a world that only knows peace"

Gameplay

Armistice is currently in early Alpha. To create a Peace Engine, craft it from schematics of armor, chassis, hull and ordnance.

To create a Cruelty Engine, move near a Peace Engine and run /data merge @n[type=armistice:mecha] {morality:0b}

📚 Citations

Aristidou, A., & Lasenby, J. (2011). FABRIK: A fast, iterative solver for the Inverse Kinematics problem. Graphical Models, 73(5), 243–260. doi:10.1016/j.gmod.2011.05.003

Lansley, A., Vamplew, P., Smith, P., & Foale, C. (2016). Caliko: An inverse kinematics software library implementation of the FABRIK algorithm. Journal of Open Research Software, 4(1).

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