- Completely changed the way Solar Rays work
- Fixed a server crash when loading the Overgrown Temple
- Added numerous optimizations
- Nerfed the damage of Solar Rays
- It's now easier to deal damage by melting golden creatures (Kukulkan, Golden Guard, Ahaw)
- Added Easter Egg skin for Ahaw (AKEE, toastr, Fat Meltan, Mari, Khan, BB8, Diamond Boy and Rock Boy, Pyroshiv, slurp pup)
- Other small fixes
- Fixed Chaac multiplayer issues
- Fixed light beams rendering when particles were set to decreased
- Removed Hematite and Ancient Gold uncrafting
- Added new recipes for gold and iron blocks for transmutation
- Added the Ahaw, a small golden golem
- Added player's illusions to Ah Puch's Bless
- Other small fixes
- Fixed Sentient Vine shape shift when used
- Fixed the first attack cooldown on animated entity (Mayan Warrior, Huracán, Golden Guard...)
- Fixed Kukulkan flying on the Y Axe
- Increased Huracán shooting rate
- Increased Solar Ray damage on Kukulkan
- Golden Guard can be melted with Solar Rays (like Kukulkan)
- Other minor tweaks
- Fixed Sentient Vine shape shift when used
- Fixed the first attack cooldown on animated entity (Mayan Warrior, Huracán, Golden Guard...)
- Fixed Kukulkan flying on the Y Axe
- Increased Huracán shooting rate vIncreased Solar Ray damage on Kukulkan
- Golden Guard can be melted with Solar Rays (like Kukulkan)
- Other minor tweaks
- Added new better JEI interfaces
- Added specific enchanted books to chest loots
- Heavily rebalanced ennemies (mostly nerfs)
- Undead Warriors can now spawn with enchanted weapons
- Tweaked some recipes
- Fixed ennemies hitting you after their death
- Fixed Rituals / Sacrifices and added more explicit messages
- Fixed bonemeal consumption when Chili Pepper is already fully grown
- Other minor tweaks