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Cold Sweat

Cold Sweat

Adds a fitting and difficult temperature system to Minecraft, plus more!

303.7k
357
Adventure
Equipment
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19.4
1.19.2
1.18.1–1.18.2
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

Mikul
Mikul Owner

Details

Licensed GPL-3.0-or-later
Published last year
Updated 2 days ago
DescriptionGalleryChangelogVersions
All versionsCold Sweat 2.4-b04a

Cold Sweat 2.4-b04a

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Changelog

2.4-b04a

Fixes:
  • Fixed gradually decreasing server performance due to registry leaks
  • Fixed long freeze when exiting a world or server
  • Fixed crash when loading TOML configs in some cases
  • Fixed boolean block state values in JSON not being read properly

Technical Changes:
  • (1.16) The file structure of JSON registries has changed to match that of other versions:
    • Registries are now located in data/<yourmod>/cold_sweat/* (instead of data/cold_sweat/config/*)
    • This means that JSON registries registered by other mods will have that mod's namespace in their IDs
    • Datapacks still do not work. This is only for mod developers
  • Block temperature JSON configs can now be added to "effect groups"
    • Block temperatures in an effect group will count towards each other's max effect limits
    • i.e. if redstone lamps and copper bulbs are part of the same group, redstone lamps will count towards the max number of copper bulbs and vice-versa
    • Implemented via the "effect_group" field in block temperature JSON configs
      • This field takes in a tag ID containing block temps (i.e. "yourpack:yourtag" [no #hashtag])
      • Add your block temp tag to data/<yourpack>/tags/cold_sweat/block/block_temp/<yourtag>.json
      • Include the IDs of the block temps in the tag (i.e. "yourpack:your_block_temp")
  • registerByClassName() in TempModifierRegisterEvent now accepts constructor arguments as its last parameter (varargs)
    • These arguments will be passed to the constructor of the modifier class upon creation

Files

ColdSweat-2.4-b04a.jar(2.35 MiB) Primary
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ColdSweat-2.4-b04a-sources.jar(1.47 MiB)
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Metadata

Release channel

Beta

Version number

2.4-b04a

Loaders

NeoForge

Game versions

1.21.1

Downloads

210

Publication date

July 7, 2025 at 4:54 AM

Publisher

Mikul

Mikul

Owner

Version ID

Modrinth is open source.

main@16c5a5a

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