Updated ItemEntityMixin for Fabric to be able to edit itemstack data on pickup.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Fixed mob heads not being named correctly.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Changed the functionality of how player textures are parsed.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Collective now uses the GameProfileCache function to get UUID data instead of via the Mojang API.
Updated backend code.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Updated CropFunctions to use a specific hand or itemstack as input.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Improved GameProfile handling when null for player heads.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Overhauled Player Head functionality, used by dependent mods.
Picking up player heads will now keep the player name.
Improved effiency via caching and the MinecraftSessionService.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective