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Create: Mechanical Botany

Create: Mechanical Botany

Gather plants from automation

1,474
9
Game Mechanics
Optimization
Technology

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1

Platforms

Forge
NeoForge

Supported environments

Client and server

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Creators

DakotaPrideModding
DakotaPrideModding Member

Details

Licensed MIT
Published last month
Updated 3 days ago
DescriptionGalleryChangelogVersions
All versionsCreate: Mechanical Botany 1.0.4 for mc1.20.1

Create: Mechanical Botany 1.0.4 for mc1.20.1

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Changelog

  • Fix issue #4
  • Fix not being able to see all contents within either the Mechanical Insolator or Mechanical Composter
  • Adjust kinetic stress impacts for both blocks
    • Mechanical Insolator | 16 -> 64 (~16k stress units at max speed)
    • Mechanical Composter | 4 -> 16 (~4k stress units at max speed)
  • Add config options
    • Recipe Processing Speed Multiplier for both blocks
      • The regular processing speed (in ticks) that is provided by the recipe json file is multiplied by this
      • i.e. if a recipe normally takes 400 ticks and the multiplier is 2, then it will instead be 800 ticks as a base
      • While this value can technically be increased infinitely, in testing if the value was too high, then the processing ticks would be inverted into a negative integer and essentially disable the given recipe type. Adjust accordingly to your needs!
    • Configurable Tank Size for the Mechanical Insolator
      • This has a range of 1000 to 16000
      • The block must be broken and replaced in order for the changes to register

Dependencies

dependency-iconCreaterequired

Files

mechanical_botany-1.0.4+1.20.1-neoforged.jar(673.87 KiB) Primary
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Metadata

Release channel

Release

Version number

1.0.4+1.20.1

Loaders

ForgeNeoForge

Game versions

1.20–1.20.1

Downloads

139

Publication date

July 5, 2025 at 5:31 PM

Publisher

DakotaPrideModding

DakotaPrideModding

Member

Version ID

Modrinth is open source.

main@16c5a5a

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