have you heard the buzz? before long, modfest will be in town
- fixed hat data being applied to every entity
- added optional argument to /placecandles for lit/unlit candles
- added mod icon
- added config option to require a willing tag on non-player summoning targets
- added autoplacement of candles in adventure mode when placing on smoke wisps (may be removed in a later version after modfest)
a dash of modfestive spirit
getting things showcase ready :)
- added a summoning lock to the table's inventory (there's a portal there, you can't touch that stuff!)
- gave the table a lil more juice to summon across dimensions
- carved some extra magic into the table to show you what's wrong with your candles (works best w/ a true name inserted)
- told foxes about summoning (if they see a primed summoning table and they've got fire in their mouth, they might give it a try!)
- random tiny qualitystuffs (the textures still crave attention)
- fixed client not knowing how to properly interact with summoning table inventory