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Flywheel (Legacy)

Flywheel (Legacy)

An accessory rendering engine for block entities and entities.

167.7k
85
Library
Utility

Compatibility

Minecraft: Java Edition

1.19.2
1.18.2

Platforms

Forge

Supported environments

Client-side

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Links

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Creators

jozufozu
jozufozu Owner
PepperCode1
PepperCode1 Maintainer

Details

Licensed MIT
Published 3 years ago
Updated 2 years ago
DescriptionChangelogVersions

Show all versions

Flywheel 1.19.2 - 0.6.8.a

by PepperCode1 on Jan 15, 2023
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Flywheel 1.18.2 - 0.6.8.a

by PepperCode1 on Jan 15, 2023
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0.6.8.a:

Fixes:

  • Fix crash and incorrect rendering when using an AMD GPU

Flywheel 1.19.2 - 0.6.8

by jozufozu on Dec 14, 2022
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Flywheel 1.18.2 - 0.6.8

by jozufozu on Dec 14, 2022
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0.6.8: Fixes

  • Fix colored vertices being incorrectly rendered through instancing
  • Fix some miscellaneous bugs with sodium/rubidium
  • Fix memory leak associated with model storage Technical/API
  • Memory for models is freed when they are no longer in use
  • Element buffers now deal in raw gl handles
  • Element buffers are no longer considered part of state resoration
  • Quad -> Tri element buffer properly resets itself

Flywheel 0.6.5

by PepperCode1 on Aug 14, 2022
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0.6.5:

Fixes

  • Fix crash with batching backend and Rubidium

Flywheel 0.6.4

by jozufozu on Jul 11, 2022
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0.6.4:

Fixes

  • Fix shader detection with oculus

Technical/API

  • LightUpdater is simplified to increase reliability and reflect how it is actually used
  • ModelUtil is superseded by model builders, to be improved more in 0.7.0
  • VertexLists now copy input buffers to reduce memory usage

Flywheel 0.6.3

by jozufozu on Jul 8, 2022
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0.6.3:

Initial modrinth release!

Technical/API

  • Light updates are now processed in parallel.
  • The light updater is now more selective of the levels it processes, fixing a memory leak.

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