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Forestry: Community Edition

Forestry: Community Edition

Forestry bees, trees, and more on modern Minecraft.

15.1k
47
Game Mechanics
Technology
World Generation

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2
1.12.2

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

thedarkcolour
thedarkcolour Member

Details

Licensed LGPL-3.0-only
Published 9 months ago
Updated last week
DescriptionGalleryChangelogVersions

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Forestry: Community Edition 2.6.1

by thedarkcolour on May 26, 2025
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Forestry 2.6.1

  • Fixed Research Notes voiding items when used in the offhand (#222)
  • Fix tags for Survivalist tools (#221)
  • Fix bees using Overworld time in dimensions without a daylight cycle, like Nether and End (#223)
  • Add missing Fermenter recipes (#231)
  • Accommodate Amendments's janky Mixins that print snarky log messages about other mods causing bugs (#192)
  • Allow equipping Spectacles in Curios head slot (#224)
  • Add missing stamp recipes to Carpenter (#228)
  • Fix Vanilla fireproof log tags being empty (#237)
  • Fix worldgen crash caused by Undermod biomes (#229)
  • Add config options to forestry-server.toml to disable Apatite and Tin generation (#108)
  • Fix incorrect fruit leaves rendering when fast graphics is enabled (#159)
  • Fix missing Patchouli pages (#125)

Forestry: Community Edition 2.6.0

by thedarkcolour on May 24, 2025
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Forestry 2.6.0

  • Fixed planks recipes for all wood types, now able to craft planks from stripped logs (#227)
  • Fix beeswax not waxing Copper blocks or Signs
  • Fix vanilla fireproof logs and wood not being strippable
  • Allow right-clicking wood with Refractory Wax to make it fireproof (#89)
  • Make crafting fireproof logs and planks cheaper in the Thermionic Fabricator (#89)
  • Fix Willow leaves decaying upon spawn (#232)
  • Allow data-driven tree generation through new "forestry:custom_tree" feature, which accepts a "genome" field (#216)
    • To override existing tree generation, disable Forestry's tree generation in its server config file. Then, add your desired tree features.
  • Fix inconsistent tree generation by using the world gen random source rather than the world random
  • Fix potential crash from Desert Acacia generation

Forestry: Community Edition 2.5.4

by thedarkcolour on May 2, 2025
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Forestry 2.5.4

  • Fixed incompatibility with ModernFix

Forestry: Community Edition 2.5.3

by thedarkcolour on May 1, 2025
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Forestry 2.5.3

  • Fences no longer attach to decorative leaves (#172)
  • Deepslate Tin and Apatite now use correct sounds (#209)
  • Fix Alveary Sieve, Hygroregulator, Swarmer not dropping contents when destroyed (#207)
  • Fix Error Ledgers being covered by JEI bookmarks (#204)
  • Allow bees to pollinate potted flowers (#163)
  • Fix unsafe direct Level usage in HiveDecorator (#197)
  • Fix regression with Bee House not extending lifespan to 3x like in old versions
  • Add Vanilla bee species, obtained by right-clicking a Vanilla bee entity with a scoop

Forestry: Community Edition 2.5.2

by thedarkcolour on Apr 18, 2025
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Forestry 2.5.2

  • Fix hybrids not producing drops of inactive species
  • Forestry trees no longer spawn naturally by default. Can still be enabled in the config (#206)
  • Update Chinese translation to account for new additions (#205) thanks to ChuijkYahus, FridayAnubis, ZHAY10086
  • Improve Russian translation (#212) thanks to ProgramCrafter
  • Add last of EnderiumSmith's changes (#210) thanks to EnderiumSmith
    • Add new Relic species, whose drones are dug up by Sniffers
    • Add new Anachrone species, whose queens can shorten the lifespan of other beehives
    • Add new Primeval species, who produces Vintage combs with lots of Honeydew
    • Fix centering of Beehive effect radii
    • Adjust author tag in fifth page of Analyzer
  • Implement a variety of minor changes and Vanilla integrations (#169, #187) thanks to Spearkiller:
    • Candles can now be crafted from Forestry beeswax and string
    • Honey Bottles can now be crafted using Forestry honey drops
    • Woven Silk is now cheaper to make (9 silk -> 4 silk)
    • Vanilla Honeycomb can now be centrifuged for Forestry beeswax (but not honey drops)
    • Simmering Comb now makes new Volcanic Propolis instead of Phosphorus, which is used to create Lava
    • Silk Wisp can no longer be made from string
    • Ice Shards can now be crafted into Vanilla Ice block
    • Vanilla Honey Block can now be created from Forestry honey drops
    • Removed Honey Pot from creative tab and can no longer be crafted. Will be fully removed in 1.21
    • Phosphor is no longer used to create Lava (replaced by Volcanic Propolis)
    • Phosphor can now be used to craft torches in batches of 6
    • Changed color of Simmering Comb
    • Luxuriant species now produces Phosphor

Forestry: Community Edition 2.5.1

by thedarkcolour on Mar 24, 2025
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Forestry 2.5.1

  • Simmering comb no longer produces Phosphorus
  • Frozen Ocean is now an Icy Biome
  • Fix Apiarist armor and durability
  • Add KubeJS bindings for TemperatureType, HumidityType, and ForestryTaxa
  • Remove hive placement log spam
  • Replace all usages of old Stack with faster ArrayDeque class (free optimization)
  • Fix API init timing to always be after all mod items have registered instead of just most of the time (#196)
  • Add config option to disable enchantment glints on bees (#170)

Forestry: Community Edition 2.5.0

by thedarkcolour on Mar 22, 2025
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Forestry 2.5.0

  • Added Lush and Aquatic Bees to shared breeding patterns (#190)
  • Add missing sponge comb recipes (#202)
  • Add new Zombified species, obtained by breeding an Embittered, Spiteful, or Seething princess with any drone while in a non-Hellish climate
  • Add new Sculk species, mutated from Abyssal and Phantasmal, that produces Sculk and Experience Drops that can be converted to Experience Bottles
  • Fix Mail System, thanks to Peatral (#203, #134)
  • Fix Invalid Player data when loading items with unregistered species
  • Update Chinese translations, thanks to ChuijkYahus (#184)

Forestry: Community Edition 2.4.5

by thedarkcolour on Mar 16, 2025
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Forestry 2.4.5

  • Fix bugged bee breeding. Sorry! (#199)
  • Create mutable copy of block drops to fix farm crash (#193)

Forestry: Community Edition 2.4.4

by thedarkcolour on Mar 12, 2025
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Forestry 2.4.4

  • Add Embittered bee genus, thanks to EnderiumSmith
    • Add new Embittered bee species that spawns in Warped Forest biomes underneath Huge Warped Fungus
    • Add new Spiteful bee species that produces pollen clusters
    • Add new Seething bee species that produces Blaze powder
    • Add new Warped bee species that produces both Mysterious and Simmering combs
  • Add ForestryEvent.BeeMatingEvent to allow for special mating conditions
  • Make Savanna & Desert lines Nocturnal instead of Metaturnal
  • Give Village common bees boosted climate tolerance

Forestry: Community Edition 2.4.3

by thedarkcolour on Feb 28, 2025
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Forestry 2.4.3

  • Add Aquatic bee genus, thanks to EnderiumSmith
    • Add new Aquatic bee species that spawns in Warm Ocean biomes by coral reefs
    • Add new Pirate bee species that spawns in shipwreck chests and buried treasure chests
    • Add new Prismatic bee species that produces Prismarine shards and crystals
    • Add new Abyssal bee species that produces glow ink sacs
  • Add Solar bee genus, thanks to EnderiumSmith
    • Added Kleptoplastic bee species that light nearby entities on fire, using sunlight to pollinate
    • Added Photosynthetic bee species with "Fast" pollination
    • Added Autotroph bee species with "Faster" pollination, the fastest of any species in base Forestry
  • Added missing mutation for Myrtle Ebony (#186)
  • Fix percentage values displaying incorrectly for centrifuge (#168)

Forestry: Community Edition 2.4.2

by thedarkcolour on Feb 19, 2025
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Forestry 2.4.2

  • Reimplement config option for changing Forestry tree natural spawn rate
  • Reimplement config option to disable butterfly spawning

Forestry: Community Edition 2.4.1

by thedarkcolour on Feb 12, 2025
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Forestry 2.4.1

  • Require Forge 47.3.5 to fix Hanging Signs crash (#174)
  • Dropped NeoForge support. There is absolutely no reason to use NeoForge in 1.20.1.
  • Fix Forestry structure loot not appearing in chests, thanks to EnderiumSmith (#183)
  • Add Shulking bee species, thanks to EnderiumSmith
  • Add Sign items to #minecraft:signs item tag
  • Add Hanging Sign items to #minecraft:hanging_signs item tag

Forestry: Community Edition 2.4.0

by thedarkcolour on Feb 4, 2025
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Forestry 2.4.0

  • Add Lush bee genus, thanks to EnderiumSmith (#180)
    • Add new Lush species, which spawns naturally in Lush Caves biomes
    • Add new Verdant species, which can produce Small Dripleaf blocks
    • Add new Luxuriant species, which can speed up growth of Glow Berrires and has Fast pollination
  • Fix Chinese (Simplified) translation, thanks to ChuijkYahus (#178)
  • Fix Ukrainian translation, thanks to yevgmikh (#181)

Forestry: Community Edition 2.3.3

by thedarkcolour on Jan 24, 2025
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Forestry 2.3.3

  • Actually fix painting variants
  • Phase out usage of java.awt.Color in common code to avoid potential server crashes with certain providers
  • Fix fluids preventing blocks from being placed in them (#166)
  • Fix fluids not rendering their flowing textures properly in the overworld (#167)

Forestry: Community Edition 2.3.2

by thedarkcolour on Jan 17, 2025
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Forestry 2.3.2

  • Fix paintings only being available through commands
  • Add GeneticsEventJS#defineTaxon method to add custom genera and other taxa through KubeJS

Forestry: Community Edition 2.3.1

by thedarkcolour on Jan 16, 2025
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Forestry 2.3.1

  • Massive texture overhaul and two new paintings, thanks to Spearkiller (#171)
  • Added Pressure Plates, Buttons, Trapdoors, Signs, Hanging Signs, Boats, and Chest Boats for all wood types

Forestry: Community Edition 2.3.0

by thedarkcolour on Jan 14, 2025
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Forestry 2.3.0

  • Fix saplings with default genomes not generating leaves properly (#144)
  • Add API for IBeekeepingLogic to change throttle ticks
  • Fix NBT loading bug in BeekeepingLogic to load queen max health
  • Make parts of JEI plugin public
  • Fix IBeeModifier.modifyAging and IIndividualLiving.age
  • Fix bee territory being too small on East and West (#162)
  • Remove the Analyzer widgets from Apiary and Alveary

Forestry: Community Edition 2.2.3

by thedarkcolour on Jan 10, 2025
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Forestry 2.2.3

  • Add Cathemeral bee activity type, which is a random activity period of 12000 ticks that varies based on position. Check times using /forestry bee cathemeral
  • Fix Tolerant Flyer tooltip and Cave Tolerant display in analyzer
  • Fix bees not working below y=0
  • Fix Bog Earth crash when set to maturity = 3 using a debug stick
  • Add worldgen random to IHive#getPosForHive and IHiveGen#getPosForHive
  • Fix rendering glitch with Forestry doors (#158)

Forestry: Community Edition 2.2.2

by thedarkcolour on Jan 7, 2025
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Forestry 2.2.2

  • Fix accidental drop shadow in Tab 4 of Analyzer for researched mutations with a + sign
  • Fix product chances not showing in JEI (#152)
  • Add missing allele translations

Forestry: Community Edition 2.2.1

by thedarkcolour on Jan 6, 2025
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Forestry 2.2.1

  • Fix saplings not being able to grow through leaves
  • Fix incorrect door recipes overriding Vanilla and only producing 1 door instead of 3 (#154)
  • Actually fix tree leaves not decaying when harvested in an Arboretum/Tree farm
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