v.0.5.30
- Tweak Facehugger jumping.
- Fixed broken NBT syncing on eating/birth statues.
- Fixed growing issue with WIP.
- Tweaks WIP name.
- Updates and requires latest Azurelib.
- Make Facehuggers idle longer.
- Alien Eggs now resize hitbox on closed, open, and dead status.
- Classic Xenos default config value for attacking speed is increased by 0.5F.
- Fixes #160, causing Xenos having issues escaping boxes.
v.0.5.30
- Fixes Alien Eggs spawning underground and lagging the game.
- Tweak Facehugger jumping.
- Fixed broken NBT syncing on eating/birth statues.
- Fixed growing issue with WIP.
- Tweaks WIP name.
- Updates and requires latest Azurelib.
- Make Facehuggers idle longer.
- Alien Eggs now resize hitbox on closed, open, and dead status.
- Classic Xenos default config value for attacking speed is increased by 0.5F.
- Fixes #160, causing Xenos having issues escaping boxes.
v.0.5.29
- Fixes crash in creative menu
- Egg Hitbox adjusted, gets taller when hatched.
- Fixed left over entityData calls over to the proper getter.
- Fixed Huggers animations when leaping from eggs.
- Huggers now use proper task for face hugger, fixing it missing the jumping to the host where before it just teleported.
- Huggers can now be blocked with shields.
- Tweaked spacing/separation of dungeons to try and help with loading times. Still more work to be done here.
- More WIP work done.
v.0.5.29
- Egg Hitbox adjusted, gets taller when hatched.
- Fixed left over entityData calls over to the proper getter.
- Fixed Huggers animations when leaping from eggs.
- Huggers now use proper task for face hugger, fixing it missing the jumping to the host where before it just teleported.
- Huggers can now be blocked with shields.
- Tweaked spacing/separation of dungeons to try and help with loading times. Still more work to be done here.
- More WIP work done.
v.0.5.28
- Moved from Midnight Lib to Configuration
- Acid will now shirk stacks of items instead of the whole stack.
- Acid no longer damages players in creative or spectator mode.
- Fixed Idol/Sarcophagus particles on breaking.
- Added default sounds to Idol/Sarcophagus
- Removed grass from acid tag.
- Idol/Sarcophagus/Jar now properly drop inventories on breaking.
- Idol/Sarcophagus set needed extra blocks on /setblock now.
- Sarcophagus/Jar animation tweak.
v.0.5.27
- Fixes acid not applying acid effect when walking on it.
- Removed configs for whitelist/blacklist entities into what type of entity.
- Added datapack tags for setting mobs to what type of alien it can become.
- aquaticalienthost controls what mobs can become Auqabursters which grow into Aqua Xenomorph.
- classicalienthost controls what mobs can become the Classic Xenomorph.
- runnerhost controls what mobs can become Runner aliens.
- smallmuntanthost controls what mobs can mutate into either Hammerpedes or Poppers
- largemutanthost controls what mobs can mutate into Stalkers.
- dnaimmune controls what mobs can't become inflected with DNA.
- facehuggerimmune controls what mobs can't be face hugged.
- General clean up code to move more things to the new helper methods.
v.0.5.25
- Hammerpede and Popper generate a smaller acid radius on death.
- Poppers now always jump when attacking, fixing them clipping into the ground.
- Add temp sounds to containers.
- Fixes Aqua model to hitbox.
- Fixes Aqua stasis not playing.
- Fixes Runner stasis not playing.
- Disables darkness finding system, breaks to many things.
- Stalker animations fixed.
- Adds blast resistance to dungeon blocks.
- Tweaks stasis triggering.
- Updates Azurelib, applying a tweak for Facehuggers crawling.
- Renables Facehuggers crawling on the roof.
- Update some dungeon pieces for leaks.
v.0.5.24
- All nest blocks proper burn now.
- Acid damages items.
- Panic has a check to make sure not aggressive.
- Hammerpede attack animation fixed.
- Popper attack animation fixed.
- Fix very rare data mismatch crash on the controllers.
- Stalker attack animation fixed, ranged tweaked as well.
- Tweak checks Classic Alien finding dark.
- Moved all aliens with melee attacks not the Classic to new attack system.
- General code cleanup part 1 of ???