Vinery 1.4.8 - 1.20.1
- Slightly Changed following Textures: Cherry Floorboard, Cherry Planks, Cherry Pressure Plates, Cherry Fence, Bags, Loam
- You can ride now Mules
- Added Cherry Hanging Sign
- Added a config option for the fermentation time (thanks to clivet268)
- ObjectRegistry got rewritten - EveryCompat will now detect our Wood as well
- Reduced Apple and Cherry spawn rate
- Baskets cant be crafted anymore. Instead you can trade them with Winemaker Villagers. They act like mini shulker boxes.
- Changed ingredients for Cherry Planks from CherryLog item to CherryLog tag
- Calendar has now different Pictures - each of them representing a Season. Change them by Right-Clicking
- Removed the sun / coarse dirt requirements from all Grape Types
- Removed color tint index from apple leaves
- Reworked Lattice (Note: Warped and Crimson are still experimental)
- Reworked Stackable Logs voxelshape
- Reworked Winemaker Armor Model
- Added Vinery Villagers Houses for Plains, Savanna, Desert and Taiga Villages (Fabric Only)
- Minor language Improvements and Refactors
Vinery 1.4.7 - 1.20.1
- Fixed an OutOfBound Error caused by the CompostableRegistry (Cristelknight)
- Fixed a PlacementError when using DynamicCrosshair (Cristelknight)
- Improved the SpreadableGrassSlabBlock (Cristelknight)
- AppleTreeSaplings won’t replace the Dirt Ground below it anymore when they grow
- Added conditional Recipes for create
Vinery 1.4.6 - 1.20.1
- Implementation for NetherVinery
- Grapevine Stems now using the #logs tag instead of just only oak_logs
- Overhauled all Slab Variants - Grass will now also spread to and from Dirt / Grass slabs.
- Fixed an rarely occurred crash regarding the CompostableRegistry
- Implemented Advancements! Completing them will reward you with a Banner that grants you regeneration in a 8 Block Radius
Vinery 1.4.6 - 1.20.1
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Implementation for NetherVinery
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Grapevine Stems now using the #logs tag instead of just only oak_logs
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Overhauled all Slab Variants - Grass will now also spread to and from Dirt / Grass slabs.
-
Fixed an rarely occurred crash regarding the CompostableRegistry
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Implemented Advancements! Completing them will reward you with a Banner that increases your regeneration by 10% in a 8 Block Radius
Vinery 1.4.5 and 1.20.1
- Added an additional configuration option to the Winemaker armor, allowing you to toggle damage and specify the percentage (by Cristelknight)
- Partial support for FabricSeasons
- Implemented a null check for ColorhandlerRegistry to prevent crashes when used with the BetterFoliage Mod (by HadariYao)
- Added BushyLeaves support for Forge (by Cristelknight)
- Tweaked Taiga Bushes to avoid Z-Fighting
- Various bug fixes (by Cristelknight)
- Sounds - i don’t really remember why they got changed but here they are
- Fixed the Wine Effect level (by blakmajik)
#Â Vinery 1.4.4 - 1.20.1
- Re-balanced the Winemaker Set: Each Set Item loses now 2% durability after using the SetBonus
- Flower Pot now uses the Minecraft tall_flower tag instead of the vinery big_flower tag so you can use all tall flowers using this tag
- Reworded FlowerPot Voxelshape
- Reworked Winemaker Boots
- Reworked Cherry Beam
- Removed Faucet (didn’t have any use anymore)
- Fixed an Issue causing the game to crash when using the double jump effect
- All Vinery sound effects are now mono
#Â Vinery 1.3.9 - 1.19.2
- Gloves are not needed anymore in order to craft the Winemaker Apron
- Re-balanced the Winemaker Set: Each Set Item loses now 2% durability after using the SetBonus
- Flower Pot now uses the Minecraft tall_flower tag instead of the vinery big_flower tag so you can use all tall flowers using this tag
- Added a Calendar - it shows you the current year and can be placed on walls
- Reworded FlowerPot Voxelshape
- Reworked Winemaker Boots
- Reworked Cherry Beam
- Removed Faucet (didn’t have any use anymore)
- Removed Gloves
- Fixed an Issue causing the game to crash when using the double jump effect
- All Vinery sound effects are now mono