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[📦] Logic Gates (Fabric)

[📦] Logic Gates (Fabric)

A Minecraft mod that adds logic gates to the game.

6,367
23
Technology
[📦] Logic Gates (Fabric) has been archived. [📦] Logic Gates (Fabric) will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.19.x
1.18.1–1.18.2

Platforms

Fabric

Supported environments

Client and server

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Links

Report issues View source Visit wiki

Creators

TheCSDev
TheCSDev Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 2 years ago
DescriptionChangelogVersions

Show all versions

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Logic Gates (1.19.4) - v1.5

by TheCSDev on Apr 16, 2023
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  • The mod has been ported to fabric-1.19.4 thanks to y2k04.

Logic Gates (1.19.3) - v1.4

by TheCSDev on Jan 6, 2023
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Same as v1.3.5, but ported to fabric-1.19.3.

Logic Gates (1.19.x) - v1.3.5

by TheCSDev on Aug 19, 2022
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Logic Gates (1.18.x) - v1.3.5

by TheCSDev on Aug 19, 2022
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This release fixes an issue with the new wire blocks not updating their "powered" state when being placed down for the first time.

Logic Gates (1.19.x) - v1.3.4

by TheCSDev on Aug 19, 2022
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Logic Gates (1.18.x) - v1.3.4

by TheCSDev on Aug 19, 2022
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This release fixes a minor visual bug with the missing texture model flashing for 2 game ticks when swapping the direction of the cross wire block while it is powered horizontally (east/west).

Logic Gates (1.19.x) - v1.3.3

by TheCSDev on Aug 17, 2022
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Logic Gates (1.18.x) - v1.3.3

by TheCSDev on Aug 17, 2022
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This release adds proper textures to the new wire blocks and fixes ticking and neighbor update issues.

  • The cross wire and T wire now have proper textures that show which inputs and outputs are powered
  • Fixed ticking issues where the cross and T wire weren't ticking at the same rate as the other wires
  • Fixed issue with wire outputs not updating neighbors properly when facing a solid block. Here's what it should look like now.

Logic Gates (1.18.x) - v1.3.2.1

by TheCSDev on Aug 15, 2022
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A very minor release fixing the T wire's recipe. The block should now be craftable. This issue is not present in logicgates-1.3.2 for minecraft-1.19.x.

Logic Gates (1.19.x) - v1.3.2

by TheCSDev on Aug 15, 2022
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Logic Gates (1.18.x) - v1.3.2

by TheCSDev on Aug 15, 2022
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This release of Logic Gates patches a bug regarding the new wires that were added in the previous update. The wires would not recieve redstone input from levers that are next to them. This has now been fixed. It also fixes a ticking issue with the new wires in 1.19, making the mod finally work on 1.19.x.

Logic Gates (1.18.x) - v1.3.1

by TheCSDev on Aug 9, 2022
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This release adds the T twire and the cross wire. The T wire has one input and two outputs, while the cross wire has two inputs and two outputs.

Logic Gates (1.19) - b1.3

by TheCSDev on Aug 7, 2022
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Logic Gates b1.3 for fabric-1.19. This update adds the T wire and the ┿ (cross) wire. This update is a beta because there are two issues that need to be resolved with the two new blocks.

  • Issue 1: The new wires do not accept inputs from levers
  • Issue 2: The new wires do not support being placed next to one another because the way they handle block updates is wrong

I will try to resolve both issues and publish the resolutions as a release.

Logic Gates (1.18.x) - b1.3

by TheCSDev on Aug 7, 2022
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This update adds the T wire and the ┿ (cross) wire. This update is a beta because there are two issues that need to be resolved with the two new blocks.

  • Issue 1: The new wires do not accept inputs from levers
  • Issue 2: The new wires do not support being placed next to one another because the way they handle block updates is wrong

I will try to resolve both issues and publish the resolutions as a release.

Logic Gates (1.18.x) - v1.2

by TheCSDev on Jul 9, 2022
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A release of Logic Gates v1.2 for Minecraft 1.18.

Logic Gates (1.19) - v1.2

by TheCSDev on Jul 7, 2022
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Changelog:

  • Some minor bug fixes
  • Renamed the 'Logic gates clock' block to 'Clock generator'
  • Made some crafting recipes produce more items to make the logic gates somewhat easier to make
  • Added the 'Pulse extender' block
  • Added a config property for disabling the pulse extender block

Logic Gates (1.19) - v1.1.1

by TheCSDev on Jul 6, 2022
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Changelog:

  • Added the clock generator block
  • Added a config property for disabling the clock generator block
  • Fixed a bug with the redstone dust connecting to the wrong side of the wire turn block
  • Slightly changed the redstone wire and wire turn block textures so as to have then indicate the wire direction

All crafting recipes and config properties can be found on the wiki page.

Logic Gates (1.19) - v1.1

by TheCSDev on Jun 13, 2022
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This release of Logic Gates adds the ability to toggle the existance of certain logic gates using a config file. When a logic gate is disabled in the config file, it's item becomes completely unobtainable (even in creative mode), which is why you should be careful, as disabling a logic gate will erase it's item from containers such as inventories and chests. For technical reasons, the disabled item's corresponding blocks will not be erased from existance when disabling the logic gates, as doing so could (and very likely would) result in world corruption. Because of this, you can still place down disabled logic gates through commands such as /setblock.

To get started, simply put a config file named logicgates.properties into the config folder. Below is the list of properties you can use:

ENABLE_LOGIC_GATE_WIRE=true
ENABLE_LOGIC_GATE_WIRE_TURN=true

ENABLE_LOGIC_GATE_AND=true
ENABLE_LOGIC_GATE_OR=true
ENABLE_LOGIC_GATE_XOR=true
ENABLE_LOGIC_GATE_NOT=true
ENABLE_LOGIC_GATE_NAND=true
ENABLE_LOGIC_GATE_NOR=true
ENABLE_LOGIC_GATE_XNOR=true

ENABLE_LATCH_SETRESET=true
ENABLE_LATCH_DATA=true

The full list of all properties for future versions of the mod can be found on the mod's wiki page.

Logic Gates (1.19) - v1.0.1

by TheCSDev on Jun 9, 2022
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A release of Logic Gates v1.0.1 for Minecraft 1.19

Logic Gates - v1.0.1

by TheCSDev on Apr 18, 2022
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This release fixes a bug that crashes the server when attempting to use this mod on a dedicated server.
This mod should now work properly when used on a dedicated server.

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