[NEW] Added all items to the creative tab
[NEW] Added French language support
[NEW] Added new block memory upgrade (can't be broken)
[NEW] Added new block ancient memory chest (break it to get loot)
[NEW] Added 2 new structures that spawns in the world randomly containing the new blocks
[UPDATED] Updated icon and fixed name in creative tab
[REVOKED] Removed Auto Consumer Recipe (obtained only from the loot table now)
[REVOKED] Removed Extra Loot table
[NEW] Tooltip for the next level value of the skill you're going to add a point to
[UPDATED] Artifact Auto-Consumer now requires Exploration level 1 to work
[UPDATED] Artifact Experience Enhancer now requires Exploration level 4 to work
[UPDATED] Max Movement Speed nerfed to 50 from 100
[REVOKED] Removed Random loot bag (it will be its own mod soon)
[NEW] Boss Drop Configuration: Added drop_list_config for bosses, allowing you to customize which bosses or mobs drop leveling orbs.
[NEW] Artifact for Bonus XP: Introduced a new artifact that grants bonus experience when in your inventory.
[NEW] Loot Grab Bag: Added a new loot grab bag feature, offering a choice of random loot from the loot table.
[NEW] Level 30+ Rewards: Rewards after level 30 will now be drawn from the loot table.
[NEW] Artifact Config: Added a new configuration option bonus_experience_factor = 1.2 for the artifact.
[NEW] Loot Grab Bag Levels: Added grab bags for reaching levels 10, 15, 25, and 30 with varying quantities (Level 10 and 15: 1x, Level 25: 3x, Level 30: 5x).
[NEW] Post-Level 30 Grab Bags: After reaching level 30, players will randomly receive loot grab bags. It is recommended to delete old config files for a smoother update.
DELETE THE OLD CONFIG FILES
[NEW] New item : AUTO-Fragment Consumer Artifact
[NEW] A crafting recipe for the AUTO-Fragment Consumer Artifact
[NEW] New look for 3 memory fragments with 3D models
[NEW] New texture for the leveling orb and reset orb
[NEW] Tooltips added to the leveling orb and reset orbs
[REVOKED] Removed the crafting recipes to upgrade fragments
[BUG FIX] Fixed a bug with the reset orb that did not reset the player's NBT tags
Recommended to delete old config files again for a smoother update experience
[NEW] Introduced new command: /givelevels <amount> to easily manage player levels
[NEW] Level 200 and Level 100 now grants Trophy Blocks upon reaching the corresponding
levels
[UPDATED] Added 5 new advancements to enhance gameplay progression
[UPDATED] Updated the Stats UI with a new background design for a refreshed look
[UPDATED] Added tooltips to all stats GUI elements for better clarity and usability
**IMPORTANT!
We've noticed that NeoForge version 1.20.6 isn't very well supported, We've therefore decided that this version will be the last to be exported for this version**
[Updated]
Changed the NBT Tags of the entity to be of type NUMBER not TEXT (this is in order to avoid problems)
[BUG FIX]
Correctly made the NBT tags are the element responsible to control the stats value and not the otherway around , this allows to give weapons or other mod elements the option to make stat modifers by simply just changing the NBT tags
We Now Support Minecraft NeoForge 1.21.1
[NEW] Fragments xp amount now scales with level
final xp value = Base XP * (1 + (Player Level / 10))
[NEW] Added NBT Custom Entity Text Tags (this helps creating mod addons)
- motp_hp : current vitality points
- motp_kr : current fortitude points
- motp_ms : current agility points
- motp_ad : current attack power points
- motp_ar : current protection points
- motp_as : current attack speed points
- motp_ex : current exploration points
- motp_level : current level
[NEW] Added Level up particles
[NEW] Added Orb of Reset Particles
[REVOKED] Removed the random chests loot table (didn't work but will be replaced in later versions)
Changelog 0.2.1
YOU MUST DELETE the old config files !! (.minecraft/config/motp/*.toml)
[UPDATED] Added random rewards chance drop rate [01-99]
[UPDATED] Changed the random rewards the new table includes :
- Netherite Sword (15% chance, 1x): Sharpness V, Unbreaking III, Fire Aspect II
- Netherite Pickaxe (10% chance, 1x): Efficiency V, Fortune III, Unbreaking III
- Enchanted Golden Apple (20% chance, 2x)
- Elytra (5% chance, 1x): Unbreaking III, Mending I
- Diamond Block (25% chance, 5x)
- Totem of Undying (10% chance, 1x)
- Netherite Ingot (20% chance, 2x)
- Trident (5% chance, 1x): Loyalty III, Channeling I, Unbreaking III
- Beacon (15% chance, 3x)
- Golden Apple (20% chance, 12x)
- Golden Carrot (25% chance, 32x)
- Bow (5% chance, 1x): Power V, Infinity I, Unbreaking III
- Crossbow (10% chance, 1x): Multishot I, Quick Charge III, Unbreaking III
- Netherite Axe (5% chance, 1x): Sharpness V, Efficiency V, Unbreaking III
[UPDATED] Changed some level-up Rewards
- Level 10: Now rewards 5x Golden Apples instead of 3x
- Level 20-23: all the armor set now have "Protection I"
- Level 24: The Pickaxe now have "Efficiency IV, Unbreaking III, Fortune II"
- Level 26: Now rewards 1x ancient_debris instead of 2x
- Level 28: Now rewards 3x ancient_debris instead of netherite_ingot
- Level 30: Now rewards 3x ancient_debris instead of netherite_ingot