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More Culling

More Culling

A mod that changes how multiple types of culling are handled in order to improve performance

26.75M
4,376
Library
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x

Platforms

Fabric
NeoForge
Quilt

Supported environments

Client-side

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Links

Report issues View source Visit wiki Join Discord server
Sponsor on GitHub

Creators

FX
FX Owner
1Foxy2
1Foxy2 Maintainer

Details

Licensed GPL-3.0-only
Published 3 years ago
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

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MoreCulling - v1.0.0 1.21.1

by FX on Oct 8, 2024
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MoreCulling - v1.0.0 1.21.1

by FX on Oct 8, 2024
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Bugs Fixed:

  • fixed some states not culling on neoforge

MoreCulling - v1.0.0-beta.2 for 1.21.1

by FX on Oct 1, 2024
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Bugs Fixed:

  • #294 End Rod culling not working
  • #265 Options menu having dark background instead of transparent
  • #165, #298 powder snow culling when it shouldn't
  • #297 crash due to mixinssquared group mismatch

MoreCulling - v1.0.0-beta.2 for 1.21.1

by FX on Oct 1, 2024
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Bugs Fixed:

  • #294 End Rod culling not working
  • #265 Options menu having dark background instead of transparent
  • #165, #298 powder snow culling when it shouldn't
  • #297 crash due to mixinssquared group mismatch

MoreCulling - v1.0.0-beta.1 for 1.21.1

by FX on Sep 23, 2024
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Big Update MoreCulling now has a maintainer @1foxy2 and thanks to them, this release adds NeoForge support! Along with many bug fixes.

Bugs Fixed:

  • #293 Item frames not culling with sodium v0.6.0
  • #292 - BlockState culling not working with sodium v0.6.0
  • #294 - End rods not culling properly
  • #274 #291 - Crashes if Fabric API isn't present
  • #295 - Fixed the back of item frames not culling
  • #248 - TextOffset in sodium menu is now fixed

Removed 2 options:

  • Powder snow culling - Had harsh conflicts with sodium and wasn't up to standards.
  • Entity model culling - Resulting in multiple bugs, and wasn't useful unless you weren't using sodium.

MoreCulling - v1.0.0-beta.1 for 1.21.1

by FX on Sep 23, 2024
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Big Update MoreCulling now has a maintainer @1foxy2 and thanks to them, this release adds NeoForge support! Along with many bug fixes.

Bugs Fixed:

  • #293 Item frames not culling with sodium v0.6.0
  • #292 - BlockState culling not working with sodium v0.6.0
  • #294 - End rods not culling properly
  • #274 #291 - Crashes if Fabric API isn't present
  • #295 - Fixed the back of item frames not culling
  • #248 - TextOffset in sodium menu is now fixed

Removed 2 options:

  • Powder snow culling - Had harsh conflicts with sodium and wasn't up to standards.
  • Entity model culling - Resulting in multiple bugs, and wasn't useful unless you weren't using sodium.

MoreCulling - v0.27.1 for 1.21

by FX on Aug 26, 2024
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Actually fixes support with Sodium v0.6.0

Turns out fabric's version conditions for <0.6.0 is actually understood as <=0.6.0. Why??

MoreCulling - v0.26.0 for 1.21.0-1.21.1

by FX on Jul 16, 2024
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What's Changed

  • Update to 1.21 by @CommandGenius in https://github.com/FxMorin/MoreCulling/pull/258
  • Update de_de.json by @moritz-htk in https://github.com/FxMorin/MoreCulling/pull/259
  • Korean Localization add by @Merhaf in https://github.com/FxMorin/MoreCulling/pull/244
  • Mexican Spanish translation by @TheLegendofSaram in https://github.com/FxMorin/MoreCulling/pull/243

New Contributors

  • @CommandGenius made their first contribution in https://github.com/FxMorin/MoreCulling/pull/258
  • @Merhaf made their first contribution in https://github.com/FxMorin/MoreCulling/pull/244
  • @TheLegendofSaram made their first contribution in https://github.com/FxMorin/MoreCulling/pull/243

Full Changelog: https://github.com/FxMorin/MoreCulling/compare/v0.25.0...v0.26.0

MoreCulling - v0.25.0 for 1.20.[5-6]

by FX on Apr 27, 2024
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Full release of v0.25.0

MoreCulling - v0.25.0 for 1.20.5

by FX on Apr 25, 2024
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Changes:

  • Support for 1.20.5
  • Fixed #228
  • Malay translations (ms_my & zlm_arab) - Thanks @NuruddinPlays

MoreCulling - v0.24.0 for 1.20.[1-4]

by FX on Apr 20, 2024
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Changes:

  • Changed how the disableOption API is used.

MoreCulling - v0.23.1 for 1.20.[1-4]

by FX on Apr 16, 2024
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Changes:

  • Fixes v0.23.0 crashing in 1.20.1

MoreCulling - v0.22.1 for 1.20.[1-4]

by FX on Jan 25, 2024
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Changes:

  • Fixed incompatibility with Extended Clouds #222
  • Fixed the config sometimes not working correctly
  • Lowered the fabric loader requirement to v0.15.0

MoreCulling - v0.22.0 for 1.20.[1-4]

by FX on Jan 19, 2024
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Changes:

  • Fixed items with colored quads all showing the same color - #216
  • Fixed log message telling you it couldn't find a mixin, which didn't matter - #218
  • Fixed campfire having an invalid cull shape - #219
  • Fixed some custom models with rotation not culling correctly
  • Fixed mod incompatibility with ModernFix's dynamic resources.

MoreCulling - v0.21.0 for 1.20.[0-4]

by FX on Jan 8, 2024
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New Culling options:

  • End Gateway culling - #167
  • Beacon Beam culling - #191

Changes:

  • Fixes some blocks not culling if texture has unused transparency - #154
  • Fixed being able to see some culling in item frames when close - #163
  • Fixed edge case where blocks with transparent texture prevents culling - #166
  • Fixed item frames rendering at the wrong place when really far away
  • Fixed powdered snow being completely see-through
  • Ranges for item frame LOD & 3-face culling are also now in blocks. So its easier for people to use.

MoreCulling - v0.20.3 for 1.20.[0-4]

by FX on Jan 7, 2024
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Changes:

  • Fixes crash with Sodium
  • Fixes 0.20.2 crashing due to mixin config

MoreCulling - v0.19.0 for 1.20.x

by FX on Aug 5, 2023
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Changes

  • Support Sodium 0.5.x (Fixes people crashing when using that version)

MoreCulling - v0.18.1 for 1.20.x

by FX on Jun 15, 2023
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Changes:

  • Fix wall hanging signs crashing the game

MoreCulling - v0.17.0 for 1.19.4

by FX on Mar 17, 2023
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Changes:

  • useModelShape is now enabled by default. This means that all blocks will be creating there culling shape based on there model. This is a bit of an experimental change, however the performance gains are insane. Stuff like flower pots on top of fences will now cull the top of the fence.
  • BakedOpacity now has setCullingShape & canSetCullingShape
  • Thanks @HhiPyrene for the updated Simplified translation changes

Fixes:

  • Fixed sodium menu missing a toggle for rain/snow culling
  • #148 & #149 - No longer rely on FAPI
  • #119 - Move cloth-config to embedded
  • #143 - Fix Rails and Ladders not culling correctly

MoreCulling - v0.17.0 for 1.19.3

by FX on Mar 17, 2023
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Changes:

  • useModelShape is now enabled by default. This means that all blocks will be creating there culling shape based on there model. This is a bit of an experimental change, however the performance gains are insane. Stuff like flower pots on top of fences will now cull the top of the fence.
  • BakedOpacity now has setCullingShape & canSetCullingShape
  • Thanks @HhiPyrene for the updated Simplified translation changes

Fixes:

  • Fixed sodium menu missing a toggle for rain/snow culling
  • #148 & #149 - No longer rely on FAPI
  • #119 - Move cloth-config to embedded
  • #143 - Fix Rails and Ladders not culling correctly
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