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Motion Capture

Motion Capture

Allows you to record and replay player movements

190.1k
365
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4
1.18.2
1.17.1
1.16.5

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side
Client and server

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Links

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Creators

mt1006
mt1006 Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated last month
DescriptionGalleryChangelogVersions

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1.3.1 - Fabric 1.19.2

by mt1006 on Jul 23, 2023
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1.3.1 - Forge 1.19.2

by mt1006 on Jul 23, 2023
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1.3.1 - Fabric 1.18.2

by mt1006 on Jul 23, 2023
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1.3.1 - Forge 1.18.2

by mt1006 on Jul 23, 2023
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1.3.1 - Fabric 1.16.5

by mt1006 on Jul 23, 2023
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1.3.1 - Forge 1.16.5

by mt1006 on Jul 23, 2023
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1.3.1 - Forge 1.19.4

by mt1006 on Jul 23, 2023
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1.3.1 - Fabric 1.20.1

by mt1006 on Jul 23, 2023
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1.3.1 - Forge 1.20.1

by mt1006 on Jul 23, 2023
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-Added settings "fluentMovements" controlling distance to played entity for player to receive additional packets for more fluent movements (32 by default).

-Fixed entity data synchronization issues.

-Fixed packets being sent to players far away from played entities.

-Fixed issue with horse armor not being set properly (reported by M7MEDpro).

-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.

-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.

-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.

-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.

-Fixes for loading skin from a file.

1.3 - Fabric 1.20.1

by mt1006 on Jul 5, 2023
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1.3 - Forge 1.20.1

by mt1006 on Jul 5, 2023
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1.3 - Fabric 1.19.4

by mt1006 on Jul 5, 2023
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1.3 - Forge 1.19.4

by mt1006 on Jul 5, 2023
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1.3 - Fabric 1.19.2

by mt1006 on Jul 5, 2023
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1.3 - Forge 1.19.2

by mt1006 on Jul 5, 2023
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1.3 - Fabric 1.18.2

by mt1006 on Jul 5, 2023
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1.3 - Forge 1.18.2

by mt1006 on Jul 5, 2023
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1.3 - Fabric 1.16.5

by mt1006 on Jul 5, 2023
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1.3 - Forge 1.16.5

by mt1006 on Jul 5, 2023
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-Changes in command structure - split "/mocap recording" into "recording" and "recordings".

-Added commands to rename, copy and get information about recordings and scenes.

-Added commands to modify and get information about scene elements.

-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).

-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).

-Entities other than player are now recorded.

-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).

-Hurting player or other entities is now recorded.

-Player death is now recorded.

-Placing double blocks (like beds or doors) is now properly recorded.

-Block destroying progress is now recorded.

-Arrow and bee stinger count are now recorded.

-Potion effects are now recorded.

-Sleeping is now properly recorded.

-Added option to make fake player not collide with other entities (proposed by Snownee).

-Added suggestions for recording and scene names in commands.

-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).

-Added setting "trackItemEntities" which enables tracking item (enabled by default).

-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).

-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).

-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).

-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).

-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).

-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).

-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).

-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).

-Added setting "recordPlayerDeath" (enabled by default).

-Fixed message about recording start being sent to recorded player instead of player who started recording.

-Updated help message.

-Stack trace of some non-critical, unknown exceptions is now logged.

1.2.1 - Fabric 1.20.1

by mt1006 on Jun 13, 2023
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