Multiplayer Server Pause
1.3.0
- Now dependent on iChunUtil for all Mod Loaders. CompleteConfig no longer required on Fabric.
- Significant code refactors due to new dependency on iChunUtil.
1.2.2
- Ported to MC 1.20.4
- Ported to NeoForge
- Fixed getting kicked from server for "flying" whilst server is paused.
This changelog only lists at most the 5 most recent changes since its implementation.
Ports to new MC versions will not be included in the changelog unless the version is also updated.
1.2.0:
- Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
- Fixed being unable to connect to integrated servers if the integrated server was paused.
- Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
- (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
- Added config to send a chat message when a player toggles their pause state.
- Added some French localisation contributed by Calvineries (thank you!)
- Updated internal mixin names to match mixin conventions.
1.2.0 (untested backport from MC 1.20.2):
- Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
- Fixed being unable to connect to integrated servers if the integrated server was paused.
- Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
- (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
- Added config to send a chat message when a player toggles their pause state.
- Added some French localisation contributed by Calvineries (thank you!)
- Updated internal mixin names to match mixin conventions.
1.2.0:
- Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
- Fixed being unable to connect to integrated servers if the integrated server was paused.
- Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
- (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
- Added config to send a chat message when a player toggles their pause state.
- Added some French localisation contributed by Calvineries (thank you!)
- Updated internal mixin names to match mixin conventions.
1.2.0 (untested backport from MC 1.20.2):
- Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
- Fixed being unable to connect to integrated servers if the integrated server was paused.
- Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
- (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
- Added config to send a chat message when a player toggles their pause state.
- Added some French localisation contributed by Calvineries (thank you!)
- Updated internal mixin names to match mixin conventions.