- Added ability to change ping icon via resource packs (visit Customizing the Ping Icon for more info)
- Added option to adjust ping size (adjustable between 40% and 300%)
- Added hidden config entry to change raycast distance (for compatibility)
- Added correction period, which replaces pings sent in quick succession (adjustable between 0.1s and 5s)
- Added server-sided channel handling to forward pings only to players on the same channel (used to be client filtered)
- Converted the codebase to Java, removing the Kotlin language dependencies
- Fixed pings not clearing when switching worlds or dimensions