Rolling health 1.7
WARNING: THIS ONLY WORKS FOR 1.19.4, I MESSED UP
I decided to take a crack again at Rolling Health/Odometer, and ended up fixing a few problems that bugged me from the beginning
- cleaned up code
- added a config, which allows you to control the HUD and decay rate
- brought up to 1.19.4
- fixed a few bugs
- made Rolling Health work way better with other mods, thanks to more sane mixins.
- and more that i might have forgotten about.
Rolling Health 1.6
This is the first update of 2023! This brings a semi-important feature, anti-combat-logging. Beforehand, players could quit the game and avoid death after AFK'ing for a few hours. This essentially damages the player as soon as they quit, somewhat nerfing the quit option.
At some point i did try to integrate this with dataHandlingLib, but decided against it. In the future, i could implement it so players can have a more devastating punishment for quitting.
Rolling Health 1.5.2
nothing crazy this release, just changing the XP display to be slightly more competent compared to the old HUD unless there is some crazy bug or 1.19.4 releases, this probably be the last update of 2022!
notice for servers
this change is purely client side, so it shouldn't be necessary to do an update
Rolling Health 1.5
This is the 1.5th release of this mod, further improving the mod's performance, code quality and more! I tested this version a bit more thoroughly, so I hope that it actually works this time.