Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Requires the library mod Collective.
The Quality of Life Bundle is a special type of mod, that combines multiple of Serilum's qol-type mods into one. While I find it very difficult to group my mods together, I have attempted this to make them easier to install. It uses a system called JiJ (Jar in Jar). This basically means that the included mods remain completely separate, while allowing to install them similar to a modpack, bundled. All mods still have their own config file, and you'll see them all listed in the in-game mod list.
The bundle is an extra aid in pack development, but does not replace the modular mod system that I personally prefer. However it is possible to disable included mods via the Bundle's config. A restart is required for the changes to take effect.
Because of the way the JiJ system works, it's compatible with both having the mod installed normally and alongside the included mod of the bundle. This mostly can be used to force a specific version, but also won't cause an issue if a mod is accidentally installed twice this way. While it might not be a problem, it's of course best to only install them once. So you can remove any other mods that are in this bundle, if you decide to install it.
I hope this bundle is useful for some of you out there that prefer bigger content mods. Thank you so much for all the support over the years!
Configurable:
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enableAlwaysaWitherSkull (default = true)enableAutomaticDoors (default = true)
enableBetterBeaconPlacement (default = true)
enableBetterConduitPlacement (default = true)
enableBetterSpawnerControl (default = true)
enableBottledAir (default = true)
enableCompactHelpCommand (default = true)
enableConduitsPreventDrowned (default = true)
enableCyclePaintings (default = true)
enableDismountEntity (default = true)
enableEasyElytraTakeoff (default = true)
enableEnchantingCommands (default = true)
enableExtendedBoneMeal (default = true)
enableFurnaceRecycle (default = true)
enableHoeTweaks (default = true)
enableInventoryTotem (default = true)
enableKeepMySoilTilled (default = true)
enableKelpFertilizer (default = true)
enableMoveBoats (default = true)
enableMoveMinecarts (default = true)
enableNoAnimalTemptDelay (default = true)
enableNoFeatherTrample (default = true)
enableNutritiousMilk (default = true)
enableOreHarvester (default = true)
enableQuickPaths (default = true)
enableQuickRightClick (default = true)
enableRecast (default = true)
enableReplantingCrops (default = true)
enableRespawningShulkers (default = true)
enableScaffoldingDropsNearby (default = true)
enableSleepSooner (default = true)
enableSofterHayBales (default = true)
enableStackRefill (default = true)
enableStickyEnchantingLapis (default = true)
enableSuperflatWorldNoSlimes (default = true)
enableSurfaceMushrooms (default = true)
enableThornyBushProtection (default = true)
enableTreeHarvester (default = true)
enableUnderwaterEnchanting (default = true)
enableVillageBellRecipe (default = true)
enableWoolTweaks (default = true)
enableYourItemsAreSafe (default = true)
enableZombieProofDoors (default = true)
Available Bundles:
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Serilum's Client BundleSerilum's Customization Bundle
Serilum's Extra Bundle
Serilum's QoL Bundle
Serilum's RPG Bundle
Serilum's Spawn Bundle
Mods included:
Always a Wither Skull:
Makes wither skeletons always drop their skull on death.
Automatic Doors:
Automatically opens doors around the player and closes them with a configurable delay.
Better Beacon Placement:
Easily place beacon bases by right-clicking the beacons with mineral blocks.
Better Conduit Placement:
Place conduits in front, makes placing conduit prismarine blocks easier and other tweaks.
Better Spawner Control:
Disables mob spawners whenever they are surrounded by 5 torches.
Bottled Air:
Allows players to breathe in empty glass bottles under water for more oxygen.
Compact Help Command:
Modifies the /help command to show all information, be colourful and have multiple pages.
Conduits Prevent Drowned:
Disables drowned zombie spawns around the player when the conduit effect is active.
Cycle Paintings:
Easily cycle through placed paintings by right-clicking them with another painting in hand.
Dismount Entity:
Allows players to dismount/remove/exit entities/mobs from mounted entities without breaking them.
Easy Elytra Takeoff:
Allows easy takeoff by elytra/colytra with a firework from the ground without jumping.
Enchanting Commands:
Easy creation of (modded) enchanted items via commands with levels above the default limit.
Extended Bone Meal:
Extends bonemeal behaviour. Instant grow with sneak, grow netherwart+cacti+sugarcane and other tweaks.
Furnace Recycle:
All metal-containing items are recyclable in a furnace and return raw materials.
Hoe Tweaks:
Faster crop block breaking, increased hoe radius and the ability to un-till soil.
Inventory Totem:
Makes the totem of undying effect work when it's anywhere in the inventory.
Keep My Soil Tilled:
Keeps farmland soil tilled below a stem block (melon/pumpkin) after harvesting.
Kelp Fertilizer:
Kelp seaweed naturally filters sea water for rich nutrients. Kelp works like bone meal.
Move Boats:
Allows players to easily move boats without breaking them.
Move Minecarts:
Easily pick up and move minecarts without breaking them.
No Animal Tempt Delay:
Removes the cooldown in between trying to attract animals with their desired food.
No Feather Trample:
Prevents farmland blocks from being trampled while having Feather/Slow Falling.
Nutritious Milk:
Adds nutritious value to milk, filling up the food bar and saturation when consumed.
Ore Harvester:
Harvest entire ore veins instantly and drop ore items at the initial block position. An updated alternative to the vein miner / veinminer mods.
Quick Paths:
Create long paths instantly by setting a start and end point.
Quick Right-Click:
Adds a portable functionality to certain items, which allows for quick access without placement . Works with beds, crafting tables, ender chests and shulker boxes among others.
Recast:
Automatically re-casts the fishing rod line for a player when an item is caught.
Replanting Crops:
Automatically replants/replaces/reseeds crops harvested with a hoe by using the drops. Works with modded drops, carrots, potatoes, beetroots, netherwart, cocoa beans and wheat.
Respawning Shulkers:
Shulkers will respawn at their death location after a configurable delay, farm shells sustainably.
Scaffolding Drops Nearby:
When breaking a scaffolding block, all chained blocks will drop at the block's position.
Sleep Sooner:
Also Sleep Later! Make players go to bed at a different time.
Softer Hay Bales:
Makes hay bales negate fall damage entirely, Assassin's Creed style.
Stack Refill:
Automatically refills the player's hand when using the final item if a replacement exists.
Sticky Enchanting Lapis:
Allows lapis lazuli to remain in the enchanting table and be shared among players.
Superflat World No Slimes:
Removes those pesky slimes when you're trying to be creative in a superflat world.
Surface Mushrooms:
Mushrooms can be placed on the surface in daylight and in any brightness.
Thorny Bush Protection:
Players walking through berry bushes won't receive damage while wearing leggings.
Tree Harvester:
Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement. Also works for warped (nether) trees. Become a master tree chopper quick in no time.
Underwater Enchanting:
Allows the use of the enchantment table under water with maximum levels via bookshelves.
Village Bell Recipe:
Makes the village bell item craftable via a recipe.
Wool Tweaks:
Makes various changes to wool-type block recipes, string conversion and the dyeing process.
Your Items Are Safe:
Spawns a chest and armor stand with player items on death, a gravestone alternative.
Zombie Proof Doors:
Prevents zombies from targeting and breaking down doors.
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You may freely use this bundle in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!