Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.1-3.6.0] - 2024-03-16
MAJOR BREAKING CHANGE! Please read...
Changed
- BREAKING: Replaced the harvest level stat with a harvest tier property. This is a breaking change for mods and data packs! This change should fix compatibility with mods that add their own
Tier
s for block harvest checks.- To fix material JSON files, simply add a
harvest_tier
property to the root of the file (same level astype
andsimple
). The value is a string, which is the name of the Tier, such asminecraft:iron
.
- To fix material JSON files, simply add a
Fixed
- Added a proper texture and localized name for Coating Smithing Template
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.1-3.5.4] - 2024-02-24
Added
- Some missing item descriptions in JEI (msueberkrueb) [#648]
Fixed
- Netherwood saplings not growing. They can now be grown on dirt or netherrack. (gamehunt) [#657, fixes #636]
[1.20.1-3.5.3] - 2023-12-25
Fixed
- Salvagers checking recipes even with no input items, causing lag [#641]
- No animations on bows and slingshots [#613]
- Saw model held strangely in third person
[1.20.1-3.5.2] - 2023-11-14
Fixed
- Silent Gear loot not generating in chests or dropping from mobs [#637, #625]
- Crossbow model positioning (LuXeZs) [#634]
- Dummy tool/armor tier configs resetting on load (medsal15) [#635]
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.1-3.5.3] - 2023-12-25
Fixed
- Salvagers checking recipes even with no input items, causing lag [#641]
- No animations on bows and slingshots [#613]
- Saw model held strangely in third person
[1.20.1-3.5.2] - 2023-11-14
Fixed
- Silent Gear loot not generating in chests or dropping from mobs [#637, #625]
- Crossbow model positioning (LuXeZs) [#634]
- Dummy tool/armor tier configs resetting on load (medsal15) [#635]
[1.20.1-3.5.1] - 2023-09-03
Fixed
- Elytra being equipped to curios back slot crashing the game [#616, #611]
- Broken elytra still allowing flight [#511]
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.1-3.5.2]
Fixed
- Silent Gear loot not generating in chests or dropping from mobs [#637, #625]
- Crossbow model positioning (LuXeZs) [#634]
- Dummy tool/armor tier configs resetting on load (medsal15) [#635]
[1.20.1-3.5.1] - 2023-09-03
Fixed
- Elytra being equipped to curios back slot crashing the game [#616, #611]
- Broken elytra still allowing flight [#511]
[1.20.1-3.5.0] - 2023-06-19
- Updated for Minecraft 1.20.1. Incomplete, but playable.
- Armor trims are not working. More research is required...
Changed
- Applying a coating now requires a Coating Smithing Template in the smithing table
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.1-3.5.1] - 2023-09-03
Fixed
- Elytra being equipped to curios back slot crashing the game [#616, #611]
- Broken elytra still allowing flight [#511]
[1.20.1-3.5.0] - 2023-06-19
- Updated for Minecraft 1.20.1. Incomplete, but playable.
- Armor trims are not working. More research is required...
Changed
- Applying a coating now requires a Coating Smithing Template in the smithing table
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[3.4.1] - 2023-06-09
Changed
- Added a color cache for gear item models, which should improve performance [#566, #599, #602]
[3.4.0] - 2023-05-18
- Updated for Minecraft 1.19.4
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[3.4.0] - 2023-05-18
- Updated for Minecraft 1.19.4
[3.3.0] - 2023-03-21
- Updated for Minecraft 1.19.3
[3.2.5] - 2023-02-15
Fixed
- Set EMPTY stack size crash [#584]
[3.2.4] - 2023-02-05
Added
- Turkish translation (vemamr)
Fixed
- Not being able to throw tridents when playing on a server [#575]
- Mattocks not being effective on crimson/warped stems and netherwood [#526]
- Tridents not losing durability when thrown
[3.2.3] - 2023-01-29
Fixed
- Bonemeal on grass blocks creating wild flax instead of flowers [#540]
[3.2.2] - 2023-01-28
Added
- Hoes! They're just hoes. They till dirt and stuff. Enjoy.
- Compound materials now display their synergy value
Changed
- Paxels can now strip logs and perform all axe tool actions [#227]
- Vanilla netherite items can now be converted into equivalent gear items like other tools and armor
Fixed
- Fragments now have a temporary model [#551]
[3.2.1] - 2023-01-23
Fixed
- Not being able to join servers due to changes made in 3.2.0 [#581]
[3.2.0] - 2023-01-21
Fixed
- Curios (rings, bracelets) with the Brilliant trait not warding off piglins
- The
silentgear:set_parts
loot function has been updated. It can now be used to set materials, even with modifiers (grade, starcharged).
[3.1.5] - 2023-01-01
Fixed
- Possible error when a gear item determines which model to use [#572]
[3.1.4] - 2022-12-30
Added
- Metal Alloyer recipes for blaze gold ingots and crimson steel ingots (they're cheaper!)
Changed
- Elytra blueprint and template recipes no longer require netherite ingots (they use gold ingots instead)
Fixed
- Compounder recipes with less than 4 ingredients not showing up in JEI (dimerald, etc.) [#570, #562, #552]
- Add colors to gear part models. Removed "TEMP MDL" layer even though the models are still temporary.
[3.1.3] - 2022-12-24
Changed
- Most tools can now display tip upgrades and grips on their models
- Materials using "lc" main textures should now display properly for most tools
Fixed
- Tooltip cycle keys (Z/C) not working correctly [#567]
- Missing translation for potted netherwood sapling (ochotonida) [#536]
- Gear models not displaying their coating color
- Yet another attempt at working around DataResource crashes...
[3.1.2] - 2022-12-22
Fixed
- Another attempt at working around DataResource crashes
[3.1.1] - 2022-12-17
Fixed
- More block transparency issues [#537, #565]
- Add deprecated version of DataResource to fix compatibility issues with other mods
[3.1.0] - 2022-12-09
Changed
- Refactored some API classes
[3.0.8] - 2022-12-06
Fixed
- Potential fix for crash on login [#558]
- Add missing translation for Bending trait
[3.0.7] - 2022-11-19
Added
- Back slot for Curios
Changed
- Replaced the new temporary shield model with the 1.18 model
Fixed
- Caelus integration [#542]
[3.0.6] - 2022-11-06
Fixed
- Bort ores being impossible to find (new generation settings only affect new chunks) [#541]
[3.0.5] - 2022-10-28
Added
- Config options to set the dummy item tier and armor material for gear items. This can be used to work around mod compatibility bugs in some cases. [from 2.10.16 for MC 1.18.2]
Fixed
- Possible fix for "unknown trait" error for existing traits [#545]
[3.0.4] - 2022-10-05
Changed
- Improved the temporary models for gear items [#538]
- Example gear items in creative menu are now made with specific materials, instead of random ones
[3.0.3] - 2022-09-28
Added
- The
/sgear_grade command
added in 2.10.15 silentgear:material
recipe ingredient improvements from 2.10.15
Fixed
- Transparency issues with some blocks [#537]
[3.0.2] - 2022-09-25
Changed
- Replaced gear-damaging recipes with temporary substitutes
Fixed
- Some issues with JEI plugin
[3.0.1] - 2022-09-22
Changed
- Tweaking material stats and traits. Notably, rods and other upgrade parts no longer get durability modifiers.
- Temp models for gear items now match the color of the main part
[3.0.0] - 2022-09-20
Minecraft 1.19.2 port. Beginning of a compatibility-breaking overhaul.
Added
- Blackstone crimson iron ore (behaves just like crimson iron ore, but spawns exclusively in blackstone)
- Bending trait
Removed
- Long rod
- Some pointless and outdated advancements
Changed
- Ore generation is now handled with data files. World generation config settings removed.
- "Enchantability" and "chargeability" stats renamed to "enchantment value" and "charging value"