1.20.1 - 1.4.0
- Take into account the players look angle - to avoid AFK pools.
- To avoid going AFK, a player must both move and look around within the
secondsBeforeAfk
configuration value.
- To avoid going AFK, a player must both move and look around within the
- Add more player events to check for AFK status.
- Left click and right click.
- Right click item
- Right click entity
- Attack entity