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Skeleton AI Fix

Skeleton AI Fix

Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.

3,865
8
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side

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Creators

Fuzs
Fuzs Member

Details

Licensed MPL-2.0
Published 2 weeks ago
Updated 3 weeks ago
DescriptionGalleryChangelogVersions

     

Skeleton AI Fix removes the frustrating and buggy strafing behavior of Skeletons. No longer will they walk backwards, fall off cliffs, or get stuck in small corners. Instead, they’ll stand their ground, focusing on shooting you with deadly precision, firing faster the closer you get. Forget awkward movements—just a real challenge where their aim sharpens as you approach.

All Skeletons that use a bow, from the classic to the Stray, will now stay focused and provide a smoother, more intense battle. Get ready for faster arrows and an enemy that isn’t distracted by the terrain. Whether you choose to charge or keep your distance, you’ll face a tense and thrilling shootout.

⏩ INSTALLATION REQUIRED ON SERVER

⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)

⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)

⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)

If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric). Please note that on older Minecraft versions installing Forge Config Screens is also a requirement.

For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.

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