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Superflat Plus

Superflat Plus

Add-ons to expand & allow you obtain unobtainables from Superflat Worlds

1,746
14
Game Mechanics
Utility
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

A5ho9999
A5ho9999 Member

Details

Licensed MIT
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

Superflat Plus

This Mod was requested by kg_boom3r to enhance Superflat Worlds. It expands on vanilla possibilities to allow you obtain unobtainables from Superflat Worlds since this was a request it's made to run on 1.20.1. It may work on 1.20 as well but no promises. If you are interested in this Mod you may make a request on the GitHub for a certain version (Only 1.20 and above)

Requirements

  • Fabric API
  • oωo (owo-lib)
  • For easy configuration use Mod Menu

DO NOT USE WITH NORMAL WORLD INSTANCES, IT IS DESIGNED PURELY FOR SUPERFLAT WORLDS

Features

Game Changes

  • Shear any Sapling to obtain Dead Bush
  • Breed Polar Bears with any Fish (Does not make them friendly)
  • Breed Parrots with Seeds
  • Breed Axolotls with Tropical Fish & Bucketed Fish
  • Randomized Frog Variants, no longer biome dependent (This logic assumes the spawned Frog is a Temperate Variant originally)
  • Randomized Wolf Variants, no longer biome dependent
  • Break Frosted Ice (Ice generated from Frost Walker) with Silk Touch to obtain Normal Ice Blocks
  • Break Coral Blocks with Fortune to obtain Coral & Coral Fans
  • When Flowing Lava touches Flowing Water (Cobbblestone Generation) in The End it will become Deepslate instead of Cobblestone
  • Added ability to compost Poisonous Potatoes

Major Changes

  • Overrides the Superflat world preset to allow for more stuctures to be generated. (Lava Lakes, Ruined Portals, Pillager Outposts & Mineshafts)
  • Added all Flowers (besides Wither Rose) to Moss when bonemealed (Compatible with most Moss Farms/Now also a Flower Farm)
  • Lowered Plains Biome Temperature, it will now snow at around Y290, leaving Snow Layers and Freezing water at those heights
  • Allows Squid to be bucketed
    • Adds New Item, Bucket of Squid
  • Adjusted Spawns Biomes
    • Rabbits, Squids, Dolphins & Mooshrooms can now spawn in Plains Biome (Using their respected spawn requirements)
    • Removed Spawn Height restriction from Water Creatures (Allows Squids & Dolphins to spawn on default Superflat worlds without building up)
      • The Sea Height can be changed with a new GameRule allowing Water Creatures to spawn below a given Y Value
        • waterCreatureSpawnSeaHeight [Default: 35]
      • The Sea Depth can be changed with a new GameRule allowing Water Creatures to spawn above a given Y Value
        • waterCreatureSpawnSeaDepth [Default: Y-64]
    • Added Wolves to Spawn in Villages like Cats
  • Changed End Generation
    • Amethyst Geodes and Ancient Cities now generate in the End
  • More Bonemeal Usages
    • Adds ability to Bonemeal most Plant Blocks
      • Current List: Cactus, Chorus Fruit, Sugarcane, Coral, Coral Fans, Hanging Roots, Nether Sprouts/Roots, Leaves, Lily-pads, Spore Blossoms, Vines & Nether-wart
    • Bonemeal Grass, Podzol & Mycelium to spread it by 1 block (1 in each direction, can only spread to Dirt)

New Crafting Recipes

  • Craft Glow Lichen with Vines & Glow Ink Sac (Surround a vine with the glow ink sacs in a crafting table)
  • Craft Ice with 4 Blocks of Snow
  • Craft Powdered Snow Bucket with Blocks of Snow & An Empty Bucket (Surround a bucket with Snow Blocks in Crafting Table)
  • Sherd Duplication Recipes, Using Bricks, Terracotta & A Sherd
  • Craft Coral Blocks with 2 Coral & 2 Coral Fans
  • Craft Glided Blackstone with 8 Gold Nuggets & 1 Blackstone
  • Craft Mud with 4 Dirt & 1 Water Bucket

New Trade Offers

  • Adjusted Villager Traders
    • Masons now sell Tuff, Calcite, Deepslate, Prismarine, Prismarine Bricks & Dark Prismarine
    • Fishermen now sell Bucket of Salmon, Bucket of Tadpole, Bucket of Squid, Heart of the Sea, Sea Lanterns & Sponges
    • Weapon-smiths now sell Tridents
  • Adjusted Wandering Trader Offers
    • Added Bucket of Axolotl (All Variants)
    • Added Mycelium, Spore Blossoms, Sweet Berries, Coco Beans & All 2 Tall Flowers

New Loot-tables

  • Adjusted Drowned Loot-tables
    • Copper Increased from 11% to 25% (No longer requires Player Kill)
  • Adjusted Fishing Loot-tables
    • Ink Sacs increase from 1% to 35%
    • Tropical Fish increased 2% to 50%
    • Cod decreased from 60% to 25%
    • Bamboo biome requirement removed
  • Adjusted Chest Loot-tables
    • Adds Pottery Sherds & Bamboo to Pillager Outpost Chests (75% chance to get any Sherd)
    • Adds Pottery Sherds to Ancient City Chests (25% chance to get any Sherd)
    • Adds Relic, Mellohi & Wait Music Disc to Ancient City Chests (1% Chance)
    • Adds All Smithing Trim Templates to End City Chests (75% chance to get any Template)
    • Adds Turtle, Sniffer, Polar Bear, Panda, Ocelot, Parrot, Goat & Fox Eggs to Village Blacksmith Chests & Ruined Portal Chests
  • Adjusted Mineshaft Loot-tables
    • 25% Chance for Coal Ore, 5% Chance for Deepslate Coal Ore
    • 25% Chance for Iron Ore, 10% Chance for Deepslate Iron Ore
    • 25% Chance for Copper Ore, 10% Chance for Deepslate Copper Ore
    • 5% Chance for Redstone Ore, 15% Chance for Deepslate Redstone Ore
    • 15% Chance for Gold Ore, 10% Chance for Deepslate Gold Ore
    • 10% Chance for Lapis Ore, 15% Chance for Deepslate Lapis Ore
    • 8% Chance for Emerald Ore, 2% Chance for Deepslate Emerald Ore
    • 2% Chance for Diamond Ore, 8% Chance for Deepslate Diamond Ore

Mod Add-ons

  • Things
    • 8% Chance for Gleaming Ore, 2% Chance for Deepslate Gleaming Ore in Ancient City Chests

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