Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Taller Torches: Hitbox & Particle Fix

Taller Torches: Hitbox & Particle Fix

A micro-mod that resizes torch collision/outline boxes and moves their flame particles so tall torch textures finally look right.

33
2
Cursed
Decoration
Utility

Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Fabric

Supported environments

Client-side

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues View source Join Discord server

Creators

HandLock_
HandLock_ Member

Details

Licensed LGPL-3.0-or-later
Published last month
Updated last month
DescriptionGalleryChangelogVersions

License: LGPL v3 or later

Taller Torches: Hitbox & Particle Fix

A micro-mod that resizes torch collision/outline boxes and moves their flame particles so tall torch textures finally look right.


🔥 Why This Exists

Resource-packs that restore the Indev-era 13 px torch (or any taller design) look gorgeous—until the flame spawns halfway down the stick and you end up smacking your mouse while trying to break the torch. Taller Torches fixes both issues for torches, soul torches and redstone torches (floor & wall variants):

  • Particle origin lifted to match the real top of the sprite.
  • Hit-box & outline stretched so you can target the torch where it visibly is.

Animation showing the problem of using a torch.png with a different height than vanilla, and the mod's fix

No more flames stuck inside the stem or mis-aligned outlines—just pretty, tiki torches!


📏 How It Works

At load-time the mod reads a single JSON file:

// config/tallertorches.json
{
  "torch_height_px": 13,   // 10 = vanilla, 13 = Indev (default)
  "include_redstone": true // toggle: also adjust redstone torches
}
  1. torch_height_px — height of your torch.png in pixels.
  2. include_redstone — when true, applies the same adjustments to redstone torches & wall redstone torches; set false to keep their vanilla shape.
  3. Everything else (collision, outline, flame/smoke offsets, wall side-shift) is computed automatically.

⚙️ Installation & Dependencies

Loader Version Notes
Fabric ≥ 0.16.14 (1.20.1) Fabric-API not required
Forge (Sinytra Connector) (1.20.1) Works flawlessly
Quilt Untested Expected to behave like Fabric

Built against Yarn mappings; only four tiny mixins (TorchBlock, WallTorchBlock, RedstoneTorchBlock, WallRedstoneTorchBlock).


🧰 Lightweight by Design

  • ≈ 23 kB JAR
  • No mixin GUIs, no runtime reflection
  • Mixins run only when a torch’s shape or particle spawns

🖼️ Example Heights

Torch sprite torch_height_px Result
Vanilla 10 Unchanged (particles & hit-box remain vanilla)
Indev 13 (default) Flame sits neatly on the tip; hit-box ≈ 30 % taller
Custom 16 px 16 Ultra-tall torches? Just set 16 and restart!

(Values beyond 16 px are supported but may clip ceilings in cramped builds.)

(Values below 10px are also supported, the minimum is 2px.)


🖇️ Credits

  • Code & idea: HandLock_
  • Inspiration: Mojang’s forgotten Indev textures – see the Wiki archive.

“A taller torch deserves a taller flame.”

Modrinth is open source.

main@16c5a5a

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.