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Tardis Mod

Tardis Mod

Travel your world in an alien Timeship inspired by the Doctor Who TARDIS!

6,114
56
Adventure
Technology
Transportation

Compatibility

Minecraft: Java Edition

1.20.1
1.19.4
1.16.5

Platforms

Forge

Supported environments

Client and server

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Links

Report issues View source Visit wiki
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Creators

Spectre0987
Spectre0987 Owner
50ap5ud5
50ap5ud5 Member
DocArcane
DocArcane Member
Jeryn
Jeryn Member

Details

Licensed ARR
Published last year
Updated 2 days ago
DescriptionChangelogVersions

Show all versions

Tardis Mod 1.1.0 - The Automation Update

by Spectre0987 on Jun 14, 2025
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Tardis Mod 1.1.0 The Automation Update

by Spectre0987 on Jun 14, 2025
Download
Added monitor toggle for forcefield, fixed WorldText renderer
Made forcefield renderer use a VBO
Fixed misplaced vertices in Sphere renderer, improved forcefield shader
Updated Time vortex and added forcefield shader
Updated Vortex model and shaders, added decorative blocks
Updated Vortex
Fixed crash loops when landing preferences would not allow the TARDIS to crash at current coords
Allowed Industrial Still to accept ingredients and fuel from hoppers/conveyors
Fixed Hypertube not showing in JEI
Fixed render and animation issues on Neutron Console, Added Fabricator unboxing animation
Resolved random crash when a mod adds unregistered menus, resolved attunement bar not syncing, resolved CFL forgeting that it is bound
Improved File Description
Fixed Waypoint dupe with fast enough pick, added sound for creating TRDS Table
Made Pets automatically follow you through TARDIS Doors
Added Neutron Console Room
Fixed Neutron Model, added missing animations, fixed large sliding door animations
translation to pt_br
Added Neutron Console, added idle animation for the Fabricator, added feedback to Sonic Multitool
Fixed animation for Fabricator, added Fabricator and Industrial still manual entries
Fixed crash when flying the TARDIS
Fixed Attunment Progress not syncing, fixed quantiscope recipe collision
Added Hypertube cooldown, made hypertube temporarily load target chunk
Fixed railing block placements
Added Waypoint editing gui, added Railings Block
Added Sonic Upgrade image, fixed broken rotor animations
Fixed Issue with animations being choppy on laggier servers
Fixed bug with blank ars room, made sonic attuneable, made Sonic Demat Upgrade functional, added feedback to sonic modes, filtered sonic upgrade slots
Completed Texture Variant gui
Added Texture variant render, added texture variants for Coffin, Nemo and Octa
Fixed duplicate traits getting added
Added more texture variants, added losts more traits
Added Sonic Texture Variant Mode, Added Texture variants, fixed interior doors
Added Spruce Door Exterior Added landing unlockers for all Exteriors
Made Traits use a json system, added exteriors Coffin, Octa, Trunk
Added Hypertube effects
Fixed Hypertubes losing their data when broken
Fixed Sonic Rendering
Added Hypertube, updated inv model for fabricator, update telepathic gui
Updated Sonic Naming Gui
Fixed TRDS Table gui bug, updated ARS Sonic Mode Gui, added way to track full roundels
Updated Capacitor Engine slot
Fixed blocks not being easier to mine with pick, fixed Arbor room being offset down
Added Visual feedback to Artron collection system, added Copper plates, added music discs to loot, fixed long sounds, added manual entries
Added Particles to Artron Pylon if in a rift, fixed Capacitor charging and rift charging, added First Entrance music disk
Added Recipe for industral fabricator, made JEI show all valid tool items in TRDS table recipes
Added Industrial Fabricator, added creaking noise in broken ARS Rooms, added sonic upgrades
Added factory room, added creaking when in unfixed rooms
Updated all ARS Rooms, added abandonded variants, added fonts, made Manual TOC able to span pages
Fixed issue with Alembic not continuing crafting on reload, added decoration blocks, experiemented with fonts
Added ability to pump inventory from the exterior
Added Industrial Still, Fixed TRDS Table's item rendering, added Coral Blocks
Added door controls to all consoles missing them, added the ability to right click maps onto monitiors to set destination
Fixed Sonic Parts not syncing on servers, added Select option to chameleon exterior screen, refactored some registries
Fixed Possible dupe issue with guis, Added packet to sync Dynamic Monitor size
Added Dynamically sized monitor, fixed First Flight advancement
Added First Entry Music back
Started AdAstraCompat
Updated Big Door texture
Added OP requirements to Tardis Commands, fixes issue #476
FINALLY fixed jank with ARS system
Changed gradle values for release
Added tardis debug setup command
Merge branch '1.19.4-R1.0.0' into 1.19.4
More ARS Room system work
Fixed issue where ARS replacement would only work once
Merge branch '1.19.4-R1.0.0' into 1.19.4
Started adding ARS Room switching
Added Loyalty functions, added the ability for the TARDIS to save you from getting sucked out if loyaltty is high enough, added Loyalty addition and decay to flight events
Ported all old sonic parts

Tardis Mod 1.0.2

by Spectre0987 on Jan 6, 2025
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[1.0.2] Increased range of detecting rifts with CFL to 8 chunks

Improved performance when using the CFL's detection mode

Improved general mod performance Fixed Tardis getting stuck in vortex Added new Atrium selection screen, sonic renaming and Atrium upgrade item

Fixed Control Animation snapback Reduced spawning chance of a TARDIS Fixed shift-clicking not working on some menus Fixed Landing in water when the setting is off Fixed Empty Atrium's exterior size reading as infinity

Reduced TARDIS Spawn chance Fixed ARS Room detection jank Fixed Broken exteriors accepting any item with the "likes cold" trait

Tardis Mod 1.0.1

by Spectre0987 on Jan 6, 2025
Download

Tardis Mod 1.5.4

by Spectre0987 on Jul 6, 2023
Download

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