- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- disable reinforcements for all horde zombies
- implemented new config system with two separate configs, one config for the mod itself and one for the horde wave (issue #6)
- it's now possible to add you own mobs to a wave (issue #6)
- please see the wiki: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- fix / address issues #4 and #5
- fix demolition zombie ignoring "burn in sunlight" config option
- fix elite zombie not counting to the spawn cap
- rework / clean up persistent save data
- add wrapper to config values
- change default value for persistent zombies to false
- change messages to translatables
- minor fixes, cleanup
- fix / address issues #4 and #5
- fix demolition zombie ignoring "burn in sunlight" config option
- fix elite zombie not counting to the spawn cap
- rework / clean up persistent save data
- add wrapper to config values
- change default value for persistent zombies to false
- change messages to translatables
- minor fixes, cleanup