Unofficial Monumenta Mod (UMM) 1.10 (Changelog 1.9.9 -> 1.10)
Final 1.19.4 & 1.20.1 version
Major changes
- ServerInfoPacket & LocationUpdatedPacket
- former is used by the server to send server related informations on login (players should not see a difference as of now).
- latter, serves as yet another way to know where the client IS (shard & content).
Minor changes
- Allow the use of decimals in the calculator
- Added /texspoof, allowing the direct usage of the texture spoofer from within the game.
- Updated Ruin's chest count to 118.
- Updated SKT's chest count to 99
- Added/Replaced ability related icons (mostly depths/zenith).
- Improved base effect accumulator and added a multiplicative accumulator (likely botched, WANT feedback) for certain effects (controlled through the overrides/effects.json file).
- Added an option to prioritize local max chestcount instead of the one received through packets.
- Debug messages can now be shown directly on screen when the option is enabled.
- Refactored shard loading (again).
- Changed chestcount overlay regex to reflect changes
- Added a help subcommand under /umm that gives a very janky list of what arguments can be expected.
- Changed /umm info clip format, now with md codeblock formatting WOWZERS
- Changed a few informatory strings
- The check used to know if the player is on monumenta now fallbacks on checking the Server Branding (Monumenta (Velocity)) instead of the server IP
Fixes
- Fixed issues with building the effect strings used in the effect overlay.
- Fixed an issue with the chest counter overlay regex.
- Fixed effect overlay keeping packet-only status on rejoin
- Fixed certain skills using the wrong icons
- Fixed a bug where OpenGL would spam logs if the lock/unlock slot keybind was unset
- Fixed /umm info clip not actually working
Notice
- the "Loaded correctly" part of /ummShard debug get, is currently broken and should not be expected to be giving accurate information.
- Added a sort of API to Locations, other mods should now be able to register locations using Locations#registerLocation and get locations through Locations#getLocationByName or Locations#getLocation
Unofficial Monumenta Mod (UMM) 1.10 (Changelog 1.9.9 -> 1.10)
Final 1.19.4 & 1.20.1 version
Major changes
- ServerInfoPacket & LocationUpdatedPacket
- former is used by the server to send server related informations on login (players should not see a difference as of now).
- latter, serves as yet another way to know where the client IS (shard & content).
Minor changes
- Allow the use of decimals in the calculator
- Added /texspoof, allowing the direct usage of the texture spoofer from within the game.
- Updated Ruin's chest count to 118.
- Updated SKT's chest count to 99
- Added/Replaced ability related icons (mostly depths/zenith).
- Improved base effect accumulator and added a multiplicative accumulator (likely botched, WANT feedback) for certain effects (controlled through the overrides/effects.json file).
- Added an option to prioritize local max chestcount instead of the one received through packets.
- Debug messages can now be shown directly on screen when the option is enabled.
- Refactored shard loading (again).
- Changed chestcount overlay regex to reflect changes
- Added a help subcommand under /umm that gives a very janky list of what arguments can be expected.
- Changed a few informatory strings
Fixes
- Fixed issues with building the effect strings used in the effect overlay.
- Fixed an issue with the chest counter overlay regex.
- Fixed effect overlay keeping packet-only status on rejoin
- Fixed certain skills using the wrong icons
- Fixed a bug where OpenGL would spam logs if the lock/unlock slot keybind was unset
- Fixed /umm info clip not actually working
Notice
- the "Loaded correctly" part of /ummShard debug get, is currently broken and should not be expected to be giving accurate information.
- Added a sort of API to Locations, other mods should now be able to register locations using Locations#registerLocation and get locations through Locations#getLocationByName or Locations#getLocation
Minor changes
- Added the ability to have a custom small image in RPC
- added {version} to rpc which is replaced by the mod version on rpc update
- added zenith shard data & updated depth type to STRIKE
- Added Zenith skills artwork for ability display (courtesy of the RP people)
- Updated hand of light & illuminate ability display artwork (courtesy of Xernial)
- Added An Integration for the mod "Provi's Health Bars" (Courtesy of Provismet)
Bug fixes
- Fixed a bug where the discord RPC details would not be updated after saving.
Minor changes
- Added the ability to have a custom small image in RPC
- added {version} to rpc which is replaced by the mod version on rpc update
- added zenith shard data & updated depth type to STRIKE
- Added Zenith skills artwork for ability display (courtesy of the RP people)
- Updated hand of light & illuminate ability display artwork (courtesy of Xernial)
Bug fixes
- Fixed a bug where the discord RPC details would not be updated after saving.
Major changes
- Added persistent data
- Chest counter data is stored in between sessions (and used, if you have not changed shard in between mod usage)
- Stores weekly bounty data
- Effect packets Co-authored-by: ziggleflig
Minor changes
- Made the mod auto-disable discord RPC if the computer's architecture is unsupported.
- Added a new way to detect changing shards.
- Migrated delve bounty handling to its own class
- Migrated location notifications to its own new standalone notification system.
- Refactored calculator in the form of a sub-element (Might fix a few issues tied to the old injection method).
All new features and fixes courtesy of Ascynx :)
Major additions
- AbilityHud can now render ability durations.
Minor additions
- Added Delve bounty recognition.
- You can now disable the max chest count error in game message.
/umm
command/umm info
: shows information about your current umm version./umm info modlist
: shows loaded modlist./umm info clip
: sends mod/modlist info in clipboard.
- Added the start of a streamer mode, check it out using
/umm streamermode
Bugfixes
- Fixed a bug that caused some negative effects to render in green.
- Fixed a bug making effects that had an intensity of 0 still render in the effects overlay.
- Fixed a bug where the mod would yell in the logs saying that a shard change was unexpected when it loaded the shard name from world name.
- Fixed an issue with chest count overlay not activating in r1/r2 strikes.
- Fixed an issue where the chestcount overlay would not take into account the chests added by killing a VR miniboss.
- Fixed an issue with shard checking due to it checking for reference equality
- Fixed an issue where it would stop searching for shard if it received an incorrect shard update.
- Fabric will no longer whine if you have cloth-config installed saying you should install cloth-config.
- Fixed an issue with tridents rendering (thanks Vladomeme)
Misc.
- Added config for debugging shard errors.
- Limited effect overlay to taking effects from the effects tab category.
- VR chest count 49 -> 52.
- Disabling/enabling DiscordRPC while in-game will not require restart anymore.
Added a bunch of new features and bugfixes. Everything courtesy of Ascynx :)
- Added slot locking
- Improved the chest counter overlay
- Texture spoofing now supports spoof hope skins, though I'll let you find out how to make it work :)
- DiscordRPC will not load its native libraries if disabled
- There is now an option to be able to use the calculator keybind to be able to open the calculator outside of Plots
Updated to 1.19.3, and added a bunch of new features and bugfixes. Everything courtesy of Ascynx :)
- Added slot locking
- Improved the chest counter overlay
- Texture spoofing now supports spoof hope skins, though I'll let you find out how to make it work :)
- DiscordRPC will not load its native libraries if disabled
- There is now an option to be able to use the calculator keybind to be able to open the calculator outside of Plots