Change Log
Common
- Improved Create tree fertilizer compatibility implementation.
- Fixed Vanilla footstep sound on the ships.
- Better Explosions? (it's still buggy and will be disabled by default)
- Made Create Whistle sound playable on the ships.
- Added fake air pockets to disable some underwater effects. (it's still WIP and you need to enable it in the common config)
- Fixed crash with Xaero's Minimap Fair version #51
Fabric
Forge
- Disabled some fairness feature of Tallyho.
- Added TaCZ bullet hole particle compatibility for the ships.
- Fixed CBC: Modern Warfare rotary cannon not firing with the fire() method.
Change Log
Common
- Fixed MixinStickerBlockEntity fails on server environments #40 (by fxshlein)
- Added new method
fakePlayerKill()
to ShipHelmPeripheral (Temporary solution for #42) - Encased fan mixins are now disabled by default
- Changed Cannon Peripherals to generic peripheral implementation (to coexist with Inventory peripherals)
- Added placement helper support for Clockwork's Flap block and Wing block
- Fixed must to reassemble contraptions after re-entering world to get the Wing blocks on them to work (e.g. Flap Bearings)
- Slightly changed the mixins of minimap mods (actual effect unchanged)
- Rolled back Mixin Extras version to be compatible with Axiom
Fabric
- Added compatibility with Fabric version of Net Music
Forge
- Fixed CBC Modern Warfare rockets not translating to the world when fired from a ship.
- Improve compatibility with Tallyho (maybe still have issues)
Change Log
Common
- Fix some mixins were incorrectly disabled
- Merge multiple mod loader jars into one jar (Used Forgix)
Fabric
Forge
Change Log
Common
- [1.18.2] Fix crash when using deployer
- New method
getX()
getY()
getZ()
for cannon mount peripheral - by nosqd - Fix
fire()
method of cannon mount peripheral didn't work for auto cannons - Move config file item (which means backing up configuration values and deleting old configuration files)
- Fix a crash when launching with create without clockwork
Fabric
Forge
- Fix rotary cannon can't fire again while on a ship (not caused by vs2)
- Add recoil for rotary cannon
- Fix medium cannon mechanical arm interaction (also not caused by vs2)
Change Log
Common
- [1.18.2] Fix crash when using deployer
- New method
getX()
getY()
getZ()
for cannon mount peripheral - by nosqd - Fix
fire()
method of cannon mount peripheral didn't work for auto cannons
Fabric
- Fix crash caused by some mixin