Who let the mods out?!
- Updated Debugify, Entity Culling, Entity Texture Features, Fabric API, FabricSkyboxes, FabricSkyBoxes Interop, Fast Better Grass, Indium, Iris Shaders, Language Reload, MidnightControls, Mod Menu, Puzzle, Reese's Sodium Options, Sodium, Sodium Extra, YetAnotherConfigLib
- Known bug: pause menu lacks the Mods button
- Forced Borderless Mining, Capes
- Temporarily removed AdvancementInfo, CIT Resewn, Custom Entity Models, Enhanced Block Entities, FerriteCore, LambDynamicLights, Lithium, MemoryLeakFix, MoreCulling, No Chat Reports
- MMH, CRH, FBG descriptions are now translatable
- All 4.6.0-beta.12 changes
- The "accessibility onboarding" was already previously disabled
Casual reminder: if you get any questions or issues while using FO, our Discord (https://discord.gg/yxaXtaQqdB) is the first place to ask in. Asking in other generic or mod-specific servers may not give you the same support, as they don't know how FO is configured.
- Readded Enhanced Block Entities
- Removed Better Beds
- Updated Custom Entity Models, Entity Texture Features, Fabric API, Lithium
- Updated CRH translations in English, Estonian, Korean
- Updated Fabric Loader to 0.14.17 and enforced 0.14.14
- Mainly because 0.14.15+ is still considered a beta, so some vanilla users got confused on how to install it. But I consider 0.14.17 to be stable enough anyway, so ¯\_(ツ)_/¯
- Updated the way FO warns about old Loader and logs about FO version
- You may now get an error if you install FO with a partial config
- Updated Fabric API, Fabric Language Kotlin, Indium, Iris Shaders, Sodium, Sodium Extra
- Sodium and Iris improved performance, others received bugfixes
- Updated Polish, Korean and Ukrainian MMH by Radplay, myself, Den4enko
- Translated CRH to Korean by AlphaKR93
- Unified spacing in MMH and CRH language files on the repo (in the resource pack they are minified)
- Updated and enforced Fabric Loader 0.14.14
100k downloads on Modrinth!
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Added Better Beds as a (temporary) alternative to Enhanced Block Entities
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Updated MoreCulling, No Chat Reports
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Fast Better Grass resource pack is now separately distributed
- Which means you can recommend it to friends who don't use FO yet :)
- Will remain bundled in FO for as long as needed though, so you don't need to download it separately
- Fixed bugs with randomized textures and dirt paths
- New icon
- Download links for those interested:
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Updated Russian in MMH by RozeFound
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FastChest is no longer considered an Enhanced Block Entities alternative
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Removed Farsight config
- Added MoreCulling - does everything Cull Less Leaves does while having more optimizations
- Removed Cull Less Leaves - replaced by MoreCulling
- Added Fast Better Grass resource pack
- Imitates OptiFine's Better Grass (fast mode); fancy mode cannot be replicated
- Serves as a substitute to LambdaBetterGrass in case that doesn't become usable in time
- Must be the first activated resource pack to work
- Uses only models, so it works with any other resource pack (breaks varied textures though, if any)
- Updated Fabric API, FabricSkyBoxes, FabricSkyBoxes Interop, Model Gap Fix
- Updated and enforced Fabric Loader 0.14.13
- Enforced Farsight length back to 64 due to unexpected side effects (limiting max render distance)
- Will consider other measures if this causes problems
- Updated Russian, Korean and Polish MMH translations by RozeFound, AlphaKR93, RadPlay respectively
- More MMH wording changes
- Item Model Fix is now considered an alternative to Model Gap Fix instead of the opposite
- Cull Less Leaves is now considered an alternative to MoreCulling
- Temporarily removed Colormatic, Continuity, Enhanced Block Entities, LambdaBetterGrass
- As an effort to speed up 1.19.3 release, between these only Continuity will now be considered a required mod before FO 4.6.0 is released, others will (may) be re-added later
- Updated Entity Texture Features, Fabric Language Kotlin, Iris Shaders, Language Reload, Sodium, Sodium Extra, YetAnotherConfigLib
- Set and enforced ETF's invalid path support to entities only for better mod compat/to fix resource pack applying issues
- Temporarily removed CIT Resewn, Colormatic, Continuity, Enhanced Block Entities, Indium, LambdaBetterGrass, Puzzle
- Removed Indium because it's not up to date with newest Sodium
- Added Ukrainian MMH translation by Den4enko
- Removed Chinese Traditional MMH translation by eric122805 (likely machine-translated)
- Increased CRH icons' contrast
- Updated and enforced Fabric Loader 0.14.12 everywhere
- Temporarily removed CIT Resewn, Colormatic, Continuity, Enhanced Block Entities, LambdaBetterGrass, LambDynamicLights, Puzzle
- Added Model Gap Fix - replacement for Item Model Fix, maybe permanently if it is better
- Updated Sodium Extra, Zoomify
- Temporarily removed CIT Resewn, Colormatic, Continuity, Enhanced Block Entities, LambdaBetterGrass, LambDynamicLights, Puzzle
- Updated Fabric Loader to 0.14.12 where available
- Updated Cull Less Leaves, Debugify, OptiGUI, Zoomify
- Cull Less Leaves, Debugify, Zoomify now have visual configurations again :D
- Game should also no longer crash on first start
- Temporarily disabled CIT Resewn, Colormatic, Continuity, Enhanced Block Entities, Item Model Fix, LambdaBetterGrass, LambDynamicLights, Puzzle