HuskHomes 4.0.3 is a third round of bug fixes for HuskHomes v4.0, to address a few issues in the previous releases.
- Fixed using
/tp <user> <coords>
and/warp <name> <user>
through console on an offline user failing to resolve an online user at teleport construction time causing errors in console - Worlds will now be resolved by environments as a third failsafe if one could not be resolved by name / uuid
- Added additional error handling for teleporting locally inbound teleports when a world could not be found or the coordinates were illegal
- Added additional error handling to the Redis broker
To update from v4.0.x, just drag+drop. For the full HuskHomes v4.0 changelog, see here -- if you're updating from v3.x, please regenerate all your config files.
HuskHomes 4.0.2 is a hotfix update, fixing a few more bugs present in the initial release.
- Global respawn will now always teleport players to the global spawn if they have no respawn position
- Fixed some commands not working out-of-box or in console due to the wrong permission default being applied
- Fixed the [player] argument being missing from the usage of the /warp command
To update from v4.0.x, just drag+drop. For the full HuskHomes v4.0 changelog, see here -- if you're updating from v3.x, please regenerate all your config files.
HuskHomes 4.0.1 is a hotfix update, addressing a few issues missed in the initial v4.0 release.
- Fixed warp and home list caches not being invalidated when you set, delete or rename a home/warp
- Fixed an ArrayIndexOutOfBoundsException when resolving some public home names
- Fixed an issue where it was not possible to view the home lists of other users using /homelist
To update from v4.0, just drag+drop. For the full HuskHomes v4.0 changelog, see here -- if you're updating from v3.x, please regenerate all your config files.