Raknetify 0.1.0+alpha.5 is released
This release improves overall stability and fixes some bugs.
Changelog:
- Fixes server connection issues when binding on multiple network interfaces
- Supports velocity (Currently with a hacky method, still waiting for
PaperMC/Velocity#723
) - Fixes a slow memory leak on fabric servers and clients
Full Changelog: https://github.com/RelativityMC/raknetify/compare/0.1.0+alpha.4...0.1.0+alpha.5
Raknetify 0.1.0+alpha.4 is released
This small release improves responsiveness on unreliable networking and fixes some bugs.
Changelog:
- Fixes players not being able to connect using raknetify without krypton
- Handles packet priority better during the initialization of multichannel
- Improves responsiveness on unreliable and rate-limited networking
Notes:
- Velocity support is already present in the repository but not released in this version:
There are shading issues with the build system of Velocity that prevents this from working with a unmodified proxy jar
Pending PR:PaperMC/Velocity#723
Full Changelog: https://github.com/RelativityMC/raknetify/compare/0.1.0+alpha.3...0.1.0+alpha.4
Raknetify (formerly known as RaknetFabric) 0.1.0+alpha.3 is released
This release improves performance and responsiveness significantly and adds support for proxies.
Changelog:
- Rebrands as raknetify
- Introduces high MTU mode using
raknetl;
prefix, significantly reduces networking overhead on reliable networking - Introduces packet priority system for higher responsiveness on unreliable and rate-limited networking
- Introduces streaming compression on each ordered channels
- Adds support for BungeeCord proxies
Notes:
- Velocity support is already present in the repository but not released in this version:
There are shading issues with the build system of Velocity that prevents this from working with a unmodified proxy jar
Pending PR:PaperMC/Velocity#723
Full Changelog: https://github.com/RelativityMC/raknetify/compare/0.1.0+alpha.2...0.1.0+alpha.3