- New Feature, Marked Command Blocks: Puts a sort of beacon of particles above command blocks so they can be easily located. Only works on Command Blocks placed after the implementation of this feature. (Disabled by Default)
- New Feature, Improved Baby Zombies: Lowers the health of baby zombies from 20 HP to -> 10 HP but makes them jump a lot. They're also 11% faster!
- 2 new creative mode wands have been added, a teleport to nearest command block wand, and a teleport to random command block wand.
- All text keys are now translate keys, allowing you to translate them
- Made the enchantment table particles even more beautiful
- Gamerules for 1.19.4 have been implemented into the Gamerules screen
- Removed Stonecutter Damage feature as it could get quite annoying.
- Block anim for jukeboxes no longer emits a noteblock particle
- Fixed a bug where it would show 3 pages on the player settings screen when there's only 2
This update adds an anvil feature which reverts the effect of a stonecutter, concepted by @Tera#0474
- Added a new feature, Anvil Ungrinding. Accidentally made too many deepslate tile stairs then you'd ever need? Place an anvil on top of it to convert it back into Cobbled Deepslate. This works for many other blocks like blue ice, stone bricks, double slabs, and stripped logs.
- Removed a definitely weird feature of stonecutter damage relating to smaller mobs
- Moved Tab Display and Belowname Display to the Player Stats section
- Otherside inside a jukebox with Improved Block Anims enabled now makes the color of its note particles turn blue when reaching the end of the song