ChangeLog
Version: 1.0.19
- add quadruple and nonuple fluid hatches
- add rock breaker recipes for basalt, blackstone and deepslate
- add compass pages for material items and improve layout
- allow filling machines from EMI's recipe view
- allow setting a mining tool tag for custom ores using KubeJS
- language fixes and improvements
- fix floating ore indicators being generated in certain situations
- fix connected textures for GCyM machines
- fix fluid pipes not selecting the best channel
- fix steam boilers not accepting creosote as a fuel
- fix power substation tooltip
- fix multi smelters being able to run arc furnace recipes
- fix mining hammer durability
- fix GT tool attack modifiers
- fix crashes due to incomplete accesswidener config
ChangeLog
Version: 1.0.18
- add preliminary second layer textures to ores, for better visibility
- fix crash on loading a world when GT is installed without other mods
- fix superscript 1
- fix EBF always using max overclock
- fix wrong ALL_TICK_INPUTS recipe key for KJS
- fix XEI compat
- improve ore generation KubeJS API
Note that if you have any custom ore veins in your modpack, you will need to make some changes to your KJS scripts.
ChangeLog
Version: 1.0.18
- add preliminary second layer textures to ores, for better visibility
- fix superscript 1
- fix EBF always using max overclock
- fix wrong ALL_TICK_INPUTS recipe key for KJS
- fix XEI compat
- improve ore generation KubeJS API
Note that if you have any custom ore veins in your modpack, you will need to make some changes to your KJS scripts.
ChangeLog
Version: 1.0.17
- add solar panels
- add shimmer integration for bloom effects
- add most of the secondary colors to material items
- add man-made compass pages
- add ore indicators
- bump the ldlib version up
- reduce nesting of generated tags
- improve zh-cn Localization
- fix missing items for Ruridit and Ultimet
- fix steam boiler being ble to accept steam
- fix changing parallel amount not updating the recipe
- fix preview data precision while sodium/rubidium/embeddium installed
- fix language issues
- fix item filter mode button in filter covers
ChangeLog
Version: 1.0.16
- add power substation
- add ore vein diagram
- add fluid vein diagram
- add man-made compass pages for all tools
- add tests for better quality control in the future
- fix ore processing diagram
- fix GT tools not doing the tooltype-specific things like making paths
- fix small distillery recipes
- fix High Power Casing recipe
- fix performance issue for wire/pipe item rendering
- fix missing back texture on covers
- fix empty/equal drums not being stackable (requires placing and breaking affected items the first time)
- always enable VBO cache for multis previews + add config option to disable it