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Midnight Madness

Midnight Madness

Demons, souls, horrors, death... Face the fear, mortal!

23.1k
24
Adventure
Cursed
Mobs

Compatibility

Minecraft: Java Edition

1.20.1
1.19.4
1.19.2
1.18.2

Platforms

Forge

Supported environments

Client and server

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Creators

kotishe666
kotishe666 Owner

Details

Licensed ARR
Published 2 years ago
Updated last week
DescriptionGalleryChangelogVersions

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"Rise of the Full Moon" Update

by kotishe666 on Apr 7, 2024
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"Rise of the Full Moon" Update

by kotishe666 on Apr 7, 2024
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<???> Greetings, mortals and everyone who reads this! This update is tied to 1 year anniversary of Midnight Madness' demons invading and terrorising Minecraft world! So, any of you, who install this update, will receive a gift upon entering any Minecraft world. But don't leave it for later! After 13th April, 2024 there will be no more gift for you!HA HA HA!

<kotishe666> You're right, horrifying gentleman. Install the update and reveal, why is this gift called corrupted... Anyway, I thank all of you for playing and supporting the mod through this year. Its been a long and difficult ride, and this is not the end...Nooo...Further - more. I still have a lot of plans for this wonderful, yet terrifying world, which becomes more and more dark with every new update. Also, I heard Skeleton King has some plans for you too!...Who knows what his mind is up to...

In the "Rise of the Full Moon" update:

Demons:

  • 1 new full moon demon - Imitator:
    • Has 60 health, 4 armor, 8 attack damage.
    • Imitates sounds of 13 Minecraft mobs, chooses the mob to imitate upon spawning. In future may also evolve to imitate sounds of mobs from other mods.
    • List of mobs this demon can imitate: find it out yourself.
    • Drop: 13 xp, 1 Dark Essence(100%).
  • General:
    • All demons are now immune to Fear.
    • Regular demons now gain Strength lvl 2 and Resistance lvl 1 during the full moon nights.
  • Dark Wolf:
    • Slightly decreased spawn rate and density.
    • Decreased attack damage from 8 to 6.
  • Soul Weaver:
    • Slightly decreased spawn density.
  • Reaper:
    • Decreased attack damage from 11 to 9.
    • Now applies Wither lvl 2 for ~5-6 seconds on attack, affects only human beings(Reaper's Scythe passive ability).
  • Skeleton King:
    • Now gains Resistance lvl 5 while spawning.
    • Updated Eternal Devourer model.
    • Improved ability "Immortal Power"(2nd ability):
      • Skeleton King now casts it 10 seconds after his health went below 300.
      • Cooldown of ability now starts the moment Skeleton King's health went below 300.
      • Decreased cooldown.
  • Underworld Guardian:
    • Now gains Resistance lvl 5 while spawning.

Structures:

  • 1 new structure - Demonic Forge:
    • Can be found in The Underworld, Underworld Wastelands biome.
    • Contains 3 chests with useful demonic loot.

Items:

  • 2 new items:
    • Corrupted Gift.
    • Strange Note:
      • Contains a tip to help with mod's exploration, describing the way to obtain Midnight Necronomicon.
      • Is given to player in 2 scenarios: 1)When the Soul Harvest ends. 2)When player wakes up after the full moon night.
      • Won't be given to player if they have the "Demonic Encyclopedia" advancement.
  • Midnight Necronomicon:
    • Added new information.
    • Added page numeration.
    • Fixed text mess in Resources, page 2.

Armor, tools and weapons:

  • 1 new weapon - Reaper's Scythe:
    • 9 attack damage, 1.3 attack speed.
    • Applies Wither lvl 2 on hit, affects only human beings.
    • Drops from Reapers, just like Bow drops from Skeletons.
    • Can also be found in Demonic Forges.
    • Can be repaired with Demonium.
  • Necromancer's Staff:
    • Decreased cooldown.

Advancements:

  • 1 new advancement:
    • Full Moon Hunter: Kill 13 full moon demons during one full moon night.

Other:

  • Added integration with JEI, which includes information tips for some mod items/tools/weapons.
  • Added integration with Nonexistent+.
  • Added integration with Born in Chaos.
  • Added new configuration file, which determines compatibility settings(Midnight Madness Compatibility).
  • Improved Fear and Fearlessness effects mechanics.
  • Added Fear potion. Can be brewed from Fearflower.
  • Wandering Trader is now considered human being. And some other minor changes and fixes.

Thank you for 100,000 downloads on CurseForge!

The Demonic Era is coming...

Midnight Madness 1.5.2

by kotishe666 on Feb 25, 2024
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Midnight Madness 1.5.2

by kotishe666 on Feb 25, 2024
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Midnight Madness 1.5.2

by kotishe666 on Feb 25, 2024
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In this update:

  • Added description to Midnight Necronomicon.
  • Updated description of Enchanted Midnight Necronomicon.
  • Improved Reaper's spawn mechanic(Human is low health condition).
  • Decreased the Reaper's default spawn chance from 25% to 10%(Human is low health condition).
  • Decreased Reaper's health from 100 to 90.
  • Decreased Reaper's attack damage from 13 to 11.

Midnight Madness 1.5.1

by kotishe666 on Feb 19, 2024
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Midnight Madness 1.5.1

by kotishe666 on Feb 19, 2024
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Midnight Madness 1.5.1

by kotishe666 on Feb 19, 2024
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In this update:

  • Improved Reaper's spawn mechanics:
    • Condition 1(Totem of Undying triggered): small sound corrections.
    • Condition 2(Low health human): reduced the chances and delay before spawn; fixed a bug with too many Reapers spawning at the same time; now triggers if human took damage and has 6 or less(instead of 5 or less as was before) health; sound corrections.
  • Configuration corrections.

"Haunted Forever" Update

by kotishe666 on Feb 16, 2024
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"Haunted Forever" Update

by kotishe666 on Feb 16, 2024
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"Haunted Forever" Update

by kotishe666 on Feb 16, 2024
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In this update:

Demons:

  • 1 new regular demon - Reaper:
    • Haunts the humans, spawns only when Totem of Undying is triggered or when the human took damage and has 5 or less hp left.
    • Some parameters of this demon's spawn procedures can be configured, more details below.
    • Has 100 health, 4 armor, 13 attack damage.
    • Drop: 26 xp, Dark Soul.
  • Skeleton King:
    • Now casts the "Champion's Subordinates" ability 10 seconds after spawn.
    • Improved the procedure of space-checking before spawning.
  • Underworld Guardian:
    • Now casts the "Ground Shake" ability 10 seconds after spawn.
    • Improved the procedure of space-checking before spawning.
    • Fixed spawning too high when awakened from statue.

Structures:

  • General:
    • Updated all structures to be the "true" Minecraft structures, excluding the Floating Islands, which have stayed as features.
    • Updated generation settings of all structures.
  • Necropolis:
    • Updated the structure.
    • Slightly changed loot table.
  • Underworld Portal:
    • Updated the structure.
    • Moved from the Nether to the Overworld.

Items:

  • 2 new items: Dark Essence Particle, Necronomicon Page(Regular demons, page 5).
  • Midnight Necronomicon:
    • Removed the "Nether Structures" page.
    • Added new information.

Blocks:

  • Updated tags of some blocks.
  • Blocks made of Rotten Oak can now be used as a fuel for furnaces.
  • Rotten Oak/Cursed Planks can now be used to craft a Bowl, Crafting Table and Sticks.
  • Removed fire spreading properties from Infernal Soil, Infernal Stone and Horror-Soaked Infernal Stone.

Armor, tools and weapons:

  • Necromancer's Staff:
    • Added recipe: 2 Sticks, 1 Skeleton Skull and 1 Dark Essence.
    • Now requires Dark Essence Particles to shoot.
    • Now drops from Necromancer similar way a Bow drops from Skeleton.

Other:

  • Added Minecraft Forge 1.20.1 support.
  • 2 new advancements:
    • The Fall of Humanity(Let the demons kill 666 human beings).
    • Demon Slayer(Kill 666 demons).
  • Changed the welcoming message.
  • Added new configuration parameters, which allows to:
    • Control the amount of Soul Energy Cursed Altar receives from every type of soul.
    • Enable/Disable the Soul Harvest event and its sound effects.
    • Enable/Disable the chat messages from ???, Cursed Altar and Restless Soul.
    • Enable/Disable the welcoming message.
    • Configure parameters of the Reaper's spawn procedures:
      • Enable/Disable Reaper spawning after Totem of Undying is triggered.
      • Enable/Disable Reaper spawning when human took damage and has 5 or less hp left.
      • Change the delay before Reaper's spawn(low health human condition only).
      • Change the chances of Reaper spawning for each condition.
  • Other minor changes and fixes.

Midnight Madness 1.4.3

by kotishe666 on Jan 29, 2024
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In this update:

  • Fixed mod recipes for crafting table being incompatible with JEI.

Midnight Madness 1.3.4

by kotishe666 on Jan 17, 2024
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In this update:

  • Removed The Underworld due to partial end of support for Minecraft 1.18.2.
  • Removed /enterunderworld command.
  • Improved the escape mechanic for all types of souls.
  • Updated Fiend's spawn sound to play only when the Dark Soul escapes the player.
  • Updated Underworld Horror's texture and idle animation.
  • Underworld Horror is now immune to wither and potion effects.
  • Increased Underworld Guardian's "Ground Shake" ability damage.
  • Updated Necromancer's loot table.
  • Fixed issues with Demonic Sword(Cursed with Horrifying Soul).
  • Updated properties of the Necromancer's Staff: reduced projectile power, damage and knockback. Decreased cooldown.
  • Slightly increased Demonic Armor durability.
  • Demonic Ores can now be smelted using the Blast Furnace.
  • Updated Necropolis' chest loot table.
  • Updated Soul Crystal recipe.
  • Updated texture of Infernal Soil.
  • Updated texture and description of the Infernal Core.
  • Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
  • Fixed demons dropping xp twice.
  • Updated Skeleton King and Underworld Guardian to drop the loot after death animation.
  • Improved the look of ritual recipes pages of Midnight Necronomicon.

Midnight Madness 1.4.2

by kotishe666 on Jan 4, 2024
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Midnight Madness 1.4.2

by kotishe666 on Jan 4, 2024
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In this update:

  • Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
  • Fixed Underworld Guardian's "Ground Shake" ability dealing incorrect amount of damage.
  • Fixed loot tables of several demons not working properly.
  • Fixed Cursed Leaves dropping Cursed Mango with 100% chance(again).
  • Increased Cursed Mango drop chance to 9%.
  • Updated Cursed Leaves to be mineable with hoe.
  • Reduced cooldown of the Necromancer's Staff.
  • Fixed Necronomicon Page(Underworld Structures, page 2) removing wrong Necronomicon Page(Other rituals, page 2) upon using.

Midnight Madness 1.4.1

by kotishe666 on Dec 30, 2023
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Midnight Madness 1.4.1

by kotishe666 on Dec 30, 2023
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In this update:

  • Changed Infernal Core durability to 13.
  • Added missing Necronomicon Pages to Necromancer's loot table.
  • Fixed Necromancer dropping too many items.
  • Fixed Cursed Leaves dropping Cursed Mango with 100% chance.

"Call of The Underworld: Dimension of Horrors" Update

by kotishe666 on Dec 25, 2023
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"Call of The Underworld: Dimension of Horrors" Update

by kotishe666 on Dec 25, 2023
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Greetings, mortals! This is the 2nd, and, probably, the last part of the infernally big "Call of The Underworld" update! Behold and be terrified!

In the "Call of The Underworld: Dimension of Horrors" update: Demons:

  • 1 new regular demon - Soulseeker:
  • Has 70 health, 4 armor, 9 attack damage, 0.5 attack knockback and resistance.
  • Sets nearby entities in fear, regenerates in Horror Valley.
  • Drops 13 xp, can drop Souls, Dark Souls, Horrifying Soul.
  • Spawns in Overworld, Nether and Underworld(Horror Valley).
  • Has 1 passive ability - "Soulstealer": attacks of this demon steal 1 soul from the target's inventory. The priority is Dragon>Horrifying>Dark>Soul. Does not steal souls from the Soul Cages and Soul Catchers.
  • Fiend:
  • Added passive regeneration when in Horror Valley biome(0.5 health/second).
  • The spawn sound is now playing only when the Dark Soul is escaping the player.
  • Underworld Horror:
  • Added passive regeneration when in Horror Valley biome(0.5 health/second).
  • Is now immune to wither and potions.
  • Updated idle animation.
  • Updated demon texture.
  • Necromancer:
  • Decreased damage due to Necromancer's Staff balance changes.
  • Updated loot table.
  • Underworld Guardian:
  • Increased shockwave damage of the Ground Shake ability. The Underworld:
  • 2 new biomes: Necromancer Forest and Horror Valley.
  • Added new tree type - cursed tree, which fill the Necromancer Forest biome.
  • Magma Cubes now spawn in Underworld Wastelands. Structures:
  • 2 new structures:
  • Floating Island:
  • Have 4 types.
  • Generates in the sky of Underworld Wastelands in The Underworld.
  • Contains the Infernal Demonic Ore placed somewhere in the structure.
  • Crimson Tower:
  • Have 2 types.
  • Generates in Horror Valley and Underworld Wastelands in The Underworld.
  • Consists of 6 floors and a roof.
  • Contains 6 spawners and 6 chests full of loot!
  • Arena:
  • Now can only be found in The Underworld, Underworld Wastelands biome.
  • Necropolis:
  • Updated loot table. Items:
  • 5 new items:
  • Cursed Mango:
  • Gives Fearlessness for 45 seconds, but sets the consumer on fire for 1 second upon eating.
  • Can be obtained from the leaves of cursed trees in The Underworld.
  • Demonic Mango:
  • Empowers the consumer.
  • Can be created by upgrading the Cursed Mango via ritual on the Cursed Altar.
  • For the recipe view Midnight Necronomicon - Cursed Altar - Other Rituals, page 3.
  • 3 new Necronomicon Pages:
  • Other Rituals, page 3.
  • Underworld Structures, page 1.
  • Underworld Structures, page 2.
  • Soul/Dark Soul/Horrifying Soul/Dragon Soul:
  • Improved the escape mechanic.
  • Soul Crystal:
  • Changed the recipe.
  • Midnight Necronomicon:
  • Added new information.
  • Sorted the 'Structures' page by dimensions.
  • Improved the look of recipe pages.
  • Other changes and corrections.
  • Infernal Core:
  • Main function enabled: now can open the gates to The Underworld!
  • Updated item texture.
  • The item might disappear from your world due to the changes made, so you will have to obtain it once again. Poor Guardian. Blocks:
  • 21 new block:
  • Horror-Soaked Infernal Stone.
  • Rotten Oak Door/Trapdoor.
  • Cursed Log/Leaves/Soil/Planks/Stairs/Slab/Fence/Fence Gate/Button/Pressure Plate/Door/Trapdoor.
  • Infernal Stone Bricks/Stairs/Slab, Cracked Infernal Stone Bricks, Infernal Demonic Ore.
  • Fearflower:
  • Sets nearby units in small radius in fear.
  • Can be found in The Underworld.
  • Infernal Soil:
  • Updated block texture. Armor, Tools and Weapons:
  • Necromancer's Staff:
  • Reduced projectile power, damage and knockback.
  • Slightly reduced attack cooldown.
  • Demonic Armor:
  • Slightly increased durability. Advancements:
  • 3 new advancements:
  • Dimension of Horrors(Enter The Underworld).
  • Demonic Delicacy(Taste the Demonic Mango).
  • Demonic Impudence(Let the Soulseeker steal a Dragon or Horrifying Soul from you). Other:
  • Since this update Forge 1.18.2 is on partial support. It means that this version is going to receive only small patches, excluding major content updates. This update's content is excluded as well. The 1.3.4 version for 1.18.2 is in development and will include fixes and small improvements from this update.
  • Removed /enterunderworld command.
  • All types of Demonic Ore can now be smelted in the Blast Furnace.
  • Fixed demons dropping xp twice.
  • Fixed a bug when the game fails to spawn Necromancer, causing a game crash. And some other changes, improvements and fixes.

Happy New Year and Merry Christmas, mortals! See you next year!

Midnight Madness 1.3.3

by kotishe666 on Dec 14, 2023
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