v1.15
Additions :
Pike, ''I like to live dangerously...'' advancement, ''Made Of Light'' advancement, ''Better Than A Bow ?'' advancement, Advancement categories, Recipes for the Cursed Sword and the Hard Light Sword, Detailed description for the Hard Light Sword
Changes :
Spears and Pikes deal knockback to foes; Unwieldy affix, which makes the user unable to use long reach attacks with the spear and pike when a foe is too close
v1.14
Additions :
''Old Nail'' from Hollow Knight, Strange Handle, Strange Blade, Soft Fall potion effect, ''Hard Light Sword'' from Hyper Light Drifter, Marked potion effect, ''Cursed Sword'' from Dead Cells
Changes :
Rapier, Dagger, War Hammer and Scythe now deal more consistent damage and deal knockback
Fixes :
Execution enchantment can be applied to all Executioner Sword; Special Weapons can now be enchanted with their specific weapon type enchantment; Flintlock Rifle can now be enchanted with Sleight Of Hand
v1.13
Additions :
Falchion, ''Lesser Great Sword'' advancement, ''Falchion Punch !'' advancement, ''Oohh, shiny'' advancement, Added the Fate Chain particle
Changes :
Unique materials now say in their description what mob drops them; When entities are chained together, a visible chain will connect them together; Nerfed the Spiky Musket Ball and changed its recipe
v1.12
Additions :
Longsword, Knockback Shield, Ender Shield, Tower Shield, Spiked Knockback Shield, Chained Shield,
Changes :
Gladius now works with the new shields; Reworked the Two-Handed system; Netherite weapons now use Smithing Templates in their crafting recipes
Fixes :
Ballista couldn't shoot in survival; Auto Crossbow used 2 arrows instead of 1