v1.10
Additions :
Chakram, ''Throwables'' advancement, Katana, ''Samurai'' advancement
Changes :
Leaf Cutter now applies the Entangled effect when teleporting to an entity; Better AOE for weapons like Scythe, Halberd, Spear, Greatsword ...; Daggers are now faster, but deal less damage; Rapiers are now slower; Parrying Daggers now have the same stats as the Daggers
v1.8
Additions :
Glaive, ''Knightly Sword'' advancement, ''Head Chopper'' advancement, ''Sword On A Pole'' advancement,
Changes :
The dummy can no longer have armor (it will come back soon), The spear can no longer do sweep attacks Added ''Affixes'' next to some weapons to allow compatibilities with Better Combat mod. Here's a list : -Gladius[Sword], Messer[Sword], Khopesh[Sword], Saber[Cutlass] ...
These affixes only affect the command name of the items. Do note that some special weapons don't work properly with Better Combat.
Fixes :
The Echoing Hammer was bugged and the texture wouldn't render.
v1.7
Additions :
Executioner Swords, Greatswords, Diamond Shield, Netherite Shield, Spiked Shield, Vines Shield, Execution enchantment, Entangled potion effect,
Changes :
Reworked the Gladius and Soldier's Instinct enchantment; Changes to how the Parrying Dagger works; Removed the Split Shot and Rapid Fire enchantments, but made the Auto Crossbow faster