Changelog
[1.19.2-3.0.3]
Bugfixes / Tweaks
- Added: NBT configurations can now access blockstates via path "state{}.property"
- Added: Vein Tool Blacklist config to server config which prevents listed tools from activating vein ability.
- Added:
/pmmo genData forPlayers <player selector>
which generates player config files ingenerated_data
pack. - Updated: sub-paths in IDs now properly generate via genData
- Updated: ore configs now propagate to their respective forge tag members.
- Fixed: Curio slots now properly give bonuses for the items.
- Fixed: boats not being included in default data for sailing xp.
- Fixed: AutoValues crash case caused by caching too early
Minor Version Changes:
- Updated: Smelting and Cooking configurations now award XP based on the output item, not the input item.Â
Bugfixes and Tweaks:
- Updated: Configurations to prioritize an explicit item configuration over a tag configuration for which that item is a member
- Fixed: Bows giving combat xp under certain conditions
Major Version Changes:
- Updated: Certain API hooks to include a nullable player argument.
Minor Version Changes:
- Added: MobCategory sensitivity to autovalues to allow for detection of modded entities without requiring a tag.
Bugfixes and Additions:
- Added: Anti-Cheese Mechanics. See the wiki for full details. These are mostly unused except for the example defaults in the config.
- Fixed: Clients connected to Dedicated Servers crashing when surpassing max level XP under certain conditions
- Fixed: MobScaling enable setting not applying
- Fixed: XP being awarded to dead players
- Fixed: negative XP gains displaying as "+-" instead of just "-"
Updated: default values for Tinker's Construct (Courtesy of Orangejewce92 )
Updated: all lang files to use datagen (Courtesy of Damaged )
Added: global modifier to vein charge rates
Fixed: references to the same file in different tags causing overwrite instead of combine behavior
Fixed: travel req setting in server config now properly disables the feature
Fixed: salvage now does not consume items that have no salvage or you aren't skilled enough for any outputs
Fixed: skill groups display visibility in tooltips being inverted by met-req scenario
Fixed: skill groups in FTBQ compat not displaying and calculating correctly
Fixed: skill groups not properly stored by the store command
Fixed: missing translations for FBTQ compat
Fixed: how vein data displays in logs
Fixed: block item tooltips and glossary showing item and block settings distinctly. They now show combined data.
Fixed: default mob scaling for move speed being too fast too quick.
Removed: unused mob scaling config values
Updated: default values for Tinker's Construct (Courtesy of OrangeJewce92) Updated: all lang files to use datagen (Courtesy of Damaged)
Added: global modifier to vein charge rates
Fixed: references to the same file in different tags causing overwrite instead of combine behavior Fixed: travel req setting in server config now properly disables the feature Fixed: salvage now does not consume items that have no salvage or you aren't skilled enough for any outputs Fixed: skill groups display visibility in tooltips being inverted by met-req scenario Fixed: skill groups in FTBQ compat not displaying and calculating correctly Fixed: skill groups not properly stored by the store command Fixed: missing translations for FBTQ compat Fixed: how vein data displays in logs Fixed: block item tooltips and glossary showing item and block settings distinctly. They now show combined data. Fixed: default mob scaling for move speed being too fast too quick.
Removed: unused mob scaling config values